[DiscordArchive] btw seems brush deosn't apply the same value equally to outer and inner, I guess what you did is jus
[DiscordArchive] btw seems brush deosn't apply the same value equally to outer and inner, I guess what you did is jus
Archived author: Nix • Posted: 2023-07-03T18:52:21.592000+00:00
Original source
I'm sure the difficulty comes in you not understanding how to go from object to selected grid cells
Archived author: Adspartan • Posted: 2023-07-03T18:53:00.583000+00:00
Original source
I also highlighted some issue that would cause
Archived author: Nix • Posted: 2023-07-03T18:53:05.822000+00:00
Original source
Like what
Archived author: Titi • Posted: 2023-07-03T18:53:21.335000+00:00
Original source
If adspartan is a noob I'm a peon. Don't think I can do more complicated than keeping the height offset difference between terrain and object points
Archived author: Adspartan • Posted: 2023-07-03T18:53:25.736000+00:00
Original source
.
Archived author: Nix • Posted: 2023-07-03T18:53:42.808000+00:00
Original source
You can just maintain the difference between the height below the model and the model to the terrain
Archived author: Nix • Posted: 2023-07-03T18:53:52.837000+00:00
Original source
Maintain the ratio
Archived author: Nix • Posted: 2023-07-03T18:54:11.293000+00:00
Original source
that will allow you to nicely pain the terrain around it, and when you move it down, you can have the surrounding terrain follow the shape
Archived author: Nix • Posted: 2023-07-03T18:54:31.404000+00:00
Original source
You could allow a brush mask or other things like that too for even higher precision
Archived author: Titi • Posted: 2023-07-03T18:55:06.871000+00:00
Original source
the thing is i'm an expert and gotta stuck to things I can implement or hope an expert else will do the more complex solutions (likely not happening)