[DiscordArchive] btw seems brush deosn't apply the same value equally to outer and inner, I guess what you did is jus
[DiscordArchive] btw seems brush deosn't apply the same value equally to outer and inner, I guess what you did is jus
Archived author: Adspartan • Posted: 2023-07-03T18:50:20.907000+00:00
Original source
♂️
Archived author: Nix • Posted: 2023-07-03T18:50:32.489000+00:00
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Yeah that is the legitimate reaction I have to you right now
Archived author: Nix • Posted: 2023-07-03T18:50:47.296000+00:00
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Just because you find it hard, does not mean it is hard
Archived author: Nix • Posted: 2023-07-03T18:50:48.893000+00:00
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¯\_(ツ)_/¯
Archived author: Titi • Posted: 2023-07-03T18:50:56.946000+00:00
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You're suggesting to move the ground instead of the object ?
Archived author: Adspartan • Posted: 2023-07-03T18:51:26.203000+00:00
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seems like I'm not the only one though, but I guess I'm just a noob :/
Archived author: Foe • Posted: 2023-07-03T18:51:32.028000+00:00
Original source
lets say Stormwind as a wmo, you could technically raise the entire terrain below Stormwind to preserve the delta, by just raising parts of it
Archived author: Nix • Posted: 2023-07-03T18:51:42.423000+00:00
Original source
I said you can have 2 ways of moving large objects.
1. Move all of the ground below the object at the same time, by for example locking your terrain brush to a specific object or even part of the object.
2. By projecting the object down and seeing the first collision point to the ground, and then move the center there
Archived author: Foe • Posted: 2023-07-03T18:51:43.480000+00:00
Original source
but I think that's a whole different thing
Archived author: Nix • Posted: 2023-07-03T18:51:59.088000+00:00
Original source
Okay? It is fine to be a noob, does not mean it is hard to do.