Forums WoW Modding Support Archives WoWModding Threads [DiscordArchive] What controls the player's camera height shift ...

[DiscordArchive] What controls the player's camera height shift ...

[DiscordArchive] What controls the player's camera height shift ...

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rektbyfaith
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07-15-2025, 06:15 PM
#1
Archived author: Needle • Posted: 2025-07-15T18:15:09.406000+00:00
Original source

rektbyfaith
07-15-2025, 06:15 PM #1

Archived author: Needle • Posted: 2025-07-15T18:15:09.406000+00:00
Original source

rektbyfaith
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07-15-2025, 06:15 PM
#2
Archived author: Needle • Posted: 2025-07-15T18:15:10.147000+00:00
Original source

Thread automatically created by Vortikai in <#415944535718494208>
rektbyfaith
07-15-2025, 06:15 PM #2

Archived author: Needle • Posted: 2025-07-15T18:15:10.147000+00:00
Original source

Thread automatically created by Vortikai in <#415944535718494208>

rektbyfaith
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07-15-2025, 06:28 PM
#3
Archived author: Vortikai • Posted: 2025-07-15T18:28:30.899000+00:00
Original source

Or is it a flag on the spell maybe?
rektbyfaith
07-15-2025, 06:28 PM #3

Archived author: Vortikai • Posted: 2025-07-15T18:28:30.899000+00:00
Original source

Or is it a flag on the spell maybe?

rektbyfaith
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07-15-2025, 06:56 PM
#4
Archived author: A2 • Posted: 2025-07-15T18:56:37.262000+00:00
Original source

m2
rektbyfaith
07-15-2025, 06:56 PM #4

Archived author: A2 • Posted: 2025-07-15T18:56:37.262000+00:00
Original source

m2

rektbyfaith
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07-15-2025, 07:45 PM
#5
Archived author: Vortikai • Posted: 2025-07-15T19:45:10.725000+00:00
Original source

It appears that although the m2 does have places to control the camera, what I am looking for is in spell effects. I tested this by simply replacing the models of an old mount used by the vanilla with the the new m2, and mounting up. The camera moves up. If you make new mounts with the same m2, the camera does not adjust. There's something else controlling whether or not the camera moves up, likely related with aura effects or a flag or something
rektbyfaith
07-15-2025, 07:45 PM #5

Archived author: Vortikai • Posted: 2025-07-15T19:45:10.725000+00:00
Original source

It appears that although the m2 does have places to control the camera, what I am looking for is in spell effects. I tested this by simply replacing the models of an old mount used by the vanilla with the the new m2, and mounting up. The camera moves up. If you make new mounts with the same m2, the camera does not adjust. There's something else controlling whether or not the camera moves up, likely related with aura effects or a flag or something

rektbyfaith
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07-15-2025, 10:00 PM
#6
Archived author: Mithria • Posted: 2025-07-15T22:00:21.405000+00:00
Original source

Camera movement is automatically adjusted by the client based on the position of the attachment used for player attachment. If it moves down, the attachment is low to or on the ground. In flying zones the camera height is updated via the $CMA event in the m2, or rarely by the $CFM event.

However, in addition to this, camera height can be capped with the mount height column in creature model data dbc.
rektbyfaith
07-15-2025, 10:00 PM #6

Archived author: Mithria • Posted: 2025-07-15T22:00:21.405000+00:00
Original source

Camera movement is automatically adjusted by the client based on the position of the attachment used for player attachment. If it moves down, the attachment is low to or on the ground. In flying zones the camera height is updated via the $CMA event in the m2, or rarely by the $CFM event.

However, in addition to this, camera height can be capped with the mount height column in creature model data dbc.

rektbyfaith
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07-15-2025, 10:07 PM
#7
Archived author: Vortikai • Posted: 2025-07-15T22:07:50.346000+00:00
Original source

But how does the client know when to automatically adjust it? I mean what's the trigger?
rektbyfaith
07-15-2025, 10:07 PM #7

Archived author: Vortikai • Posted: 2025-07-15T22:07:50.346000+00:00
Original source

But how does the client know when to automatically adjust it? I mean what's the trigger?

rektbyfaith
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07-15-2025, 10:08 PM
#8
Archived author: Vortikai • Posted: 2025-07-15T22:08:02.724000+00:00
Original source

I think all the pieces are in place except the client knowing "hey I'm mounted now"
rektbyfaith
07-15-2025, 10:08 PM #8

Archived author: Vortikai • Posted: 2025-07-15T22:08:02.724000+00:00
Original source

I think all the pieces are in place except the client knowing "hey I'm mounted now"

rektbyfaith
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07-15-2025, 10:10 PM
#9
Archived author: Mithria • Posted: 2025-07-15T22:10:46.178000+00:00
Original source

When you mount, the camera moves either up or down depending on where the attachment point is. When you get on a mount, it considers the player at whatever position the attachment is at, so camera will update accordingly
rektbyfaith
07-15-2025, 10:10 PM #9

Archived author: Mithria • Posted: 2025-07-15T22:10:46.178000+00:00
Original source

When you mount, the camera moves either up or down depending on where the attachment point is. When you get on a mount, it considers the player at whatever position the attachment is at, so camera will update accordingly

rektbyfaith
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07-15-2025, 10:12 PM
#10
Archived author: Mithria • Posted: 2025-07-15T22:12:05.146000+00:00
Original source

If you're asking when the client knows ur mounted, it's When you have the mounted aura from a spell
rektbyfaith
07-15-2025, 10:12 PM #10

Archived author: Mithria • Posted: 2025-07-15T22:12:05.146000+00:00
Original source

If you're asking when the client knows ur mounted, it's When you have the mounted aura from a spell

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