Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Interesting thank you, all files I have in the picture is from retail and asset parser looks to be f

[DiscordArchive] Interesting thank you, all files I have in the picture is from retail and asset parser looks to be f

[DiscordArchive] Interesting thank you, all files I have in the picture is from retail and asset parser looks to be f

rektbyfaith
Administrator
0
05-09-2025, 04:03 PM
#1
Archived author: syntaxhell • Posted: 2025-05-09T16:03:46.786000+00:00
Original source

Interesting thank you, all files I have in the picture is from retail and asset parser looks to be for wotlk only? Or am I getting it wrong?
rektbyfaith
05-09-2025, 04:03 PM #1

Archived author: syntaxhell • Posted: 2025-05-09T16:03:46.786000+00:00
Original source

Interesting thank you, all files I have in the picture is from retail and asset parser looks to be for wotlk only? Or am I getting it wrong?

rektbyfaith
Administrator
0
05-09-2025, 04:03 PM
#2
Archived author: syntaxhell • Posted: 2025-05-09T16:03:58.707000+00:00
Original source

The pic was taken in noggit
rektbyfaith
05-09-2025, 04:03 PM #2

Archived author: syntaxhell • Posted: 2025-05-09T16:03:58.707000+00:00
Original source

The pic was taken in noggit

rektbyfaith
Administrator
0
05-09-2025, 04:10 PM
#3
Archived author: Xonxy • Posted: 2025-05-09T16:10:36.729000+00:00
Original source

You put path to adt files for your map and path to folder/patch which have all required wmos(and other files)... for that map and on end path to extract folder where will all those required files be extracted.
rektbyfaith
05-09-2025, 04:10 PM #3

Archived author: Xonxy • Posted: 2025-05-09T16:10:36.729000+00:00
Original source

You put path to adt files for your map and path to folder/patch which have all required wmos(and other files)... for that map and on end path to extract folder where will all those required files be extracted.

rektbyfaith
Administrator
0
05-09-2025, 04:18 PM
#4
Archived author: syntaxhell • Posted: 2025-05-09T16:18:35.128000+00:00
Original source

And that will per se fix this texture issue?
rektbyfaith
05-09-2025, 04:18 PM #4

Archived author: syntaxhell • Posted: 2025-05-09T16:18:35.128000+00:00
Original source

And that will per se fix this texture issue?

rektbyfaith
Administrator
0
05-09-2025, 04:29 PM
#5
Archived author: stoneharry • Posted: 2025-05-09T16:29:18.144000+00:00
Original source

It parses 3.3.5 format ADTs and tells you every resource (file) used. If you point it at a source folder, it can automatically package those for you.
rektbyfaith
05-09-2025, 04:29 PM #5

Archived author: stoneharry • Posted: 2025-05-09T16:29:18.144000+00:00
Original source

It parses 3.3.5 format ADTs and tells you every resource (file) used. If you point it at a source folder, it can automatically package those for you.

rektbyfaith
Administrator
0
05-09-2025, 04:29 PM
#6
Archived author: stoneharry • Posted: 2025-05-09T16:29:28.363000+00:00
Original source

So yes, it would tell you what that texture is.
rektbyfaith
05-09-2025, 04:29 PM #6

Archived author: stoneharry • Posted: 2025-05-09T16:29:28.363000+00:00
Original source

So yes, it would tell you what that texture is.

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