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Delayed Moderation
[DiscordArchive] These textures present a black artifact only when overlapping the model. They're set to Add and Two-
rektbyfaith
, 05-14-2025, 12:31 PM
Replies
0
Views
4
kosmonewt
05-14-2025, 12:31 PM
[DiscordArchive] These textures present a black artifact only when overlapping the model. They're set to Add and Two-
by
rektbyfaith
kosmonewt
05-14-2025, 12:31 PM
[DiscordArchive] I have texture combiner located at 3B987h
rektbyfaith
, 05-14-2025, 11:59 AM
Replies
26
Views
25
JeimonkAs
05-14-2025, 11:59 AM
[DiscordArchive] I have texture combiner located at 3B987h
by
rektbyfaith
JeimonkAs
05-14-2025, 11:59 AM
[DiscordArchive] texture combiner is often located at 130h, which partially gets overwritten by multiconverter. Did y
rektbyfaith
, 05-14-2025, 11:51 AM
Replies
0
Views
5
Mithria
05-14-2025, 11:51 AM
[DiscordArchive] texture combiner is often located at 130h, which partially gets overwritten by multiconverter. Did y
by
rektbyfaith
Mithria
05-14-2025, 11:51 AM
[DiscordArchive] Can it bee trouble with geoset?
rektbyfaith
, 05-14-2025, 06:48 AM
Replies
5
Views
17
JeimonkAs
05-14-2025, 06:48 AM
[DiscordArchive] Can it bee trouble with geoset?
by
rektbyfaith
JeimonkAs
05-14-2025, 06:48 AM
[DiscordArchive] How hard to make spells GCD depends on haste rating? is it even possible ?
rektbyfaith
, 05-13-2025, 05:33 PM
Replies
0
Views
6
Greencheezz
05-13-2025, 05:33 PM
[DiscordArchive] How hard to make spells GCD depends on haste rating? is it even possible ?
by
rektbyfaith
Greencheezz
05-13-2025, 05:33 PM
[DiscordArchive] Two issues.
rektbyfaith
, 05-13-2025, 08:45 AM
Replies
0
Views
5
Ponshu
05-13-2025, 08:45 AM
[DiscordArchive] Two issues.
by
rektbyfaith
Ponshu
05-13-2025, 08:45 AM
[DiscordArchive] Hi all, is there a way to change attackspeed and cast speed based on stat without editing server cod
rektbyfaith
, 05-13-2025, 06:43 AM
Replies
0
Views
5
Greencheezz
05-13-2025, 06:43 AM
[DiscordArchive] Hi all, is there a way to change attackspeed and cast speed based on stat without editing server cod
by
rektbyfaith
Greencheezz
05-13-2025, 06:43 AM
[DiscordArchive] Hello, can I add this work to my project?
rektbyfaith
, 05-13-2025, 12:31 AM
Replies
3
Views
8
С кайфом
05-13-2025, 12:31 AM
[DiscordArchive] Hello, can I add this work to my project?
by
rektbyfaith
С кайфом
05-13-2025, 12:31 AM
[DiscordArchive] I feel this is a bit different than the disc's focus (which is 3.3.5), but would anyone happen to kn
rektbyfaith
, 05-12-2025, 02:11 PM
Replies
0
Views
6
João Caju
05-12-2025, 02:11 PM
[DiscordArchive] I feel this is a bit different than the disc's focus (which is 3.3.5), but would anyone happen to kn
by
rektbyfaith
João Caju
05-12-2025, 02:11 PM
[DiscordArchive] Hello again i did a compilation but when I try to start the world, it gets stuck on loading instan
rektbyfaith
, 05-11-2025, 10:14 PM
Replies
0
Views
5
Algardo
05-11-2025, 10:14 PM
[DiscordArchive] Hello again i did a compilation but when I try to start the world, it gets stuck on loading instan
by
rektbyfaith
Algardo
05-11-2025, 10:14 PM
[DiscordArchive] Hello guys, Happy Mothers day for eveyone, does anyone remember how i can make that when i cast a sp
rektbyfaith
, 05-11-2025, 10:10 PM
Replies
0
Views
6
Travven
05-11-2025, 10:10 PM
[DiscordArchive] Hello guys, Happy Mothers day for eveyone, does anyone remember how i can make that when i cast a sp
by
rektbyfaith
Travven
05-11-2025, 10:10 PM
[DiscordArchive] Thanks for the reply. Is there any way I can determine if it is a multitexture or not?
rektbyfaith
, 05-11-2025, 01:04 PM
Replies
1
Views
5
itswicky
05-11-2025, 01:04 PM
[DiscordArchive] Thanks for the reply. Is there any way I can determine if it is a multitexture or not?
by
rektbyfaith
itswicky
05-11-2025, 01:04 PM
[DiscordArchive] Does anyone know if I can ignore the hash/block tables in a version 3 MPQ if HET/BET are there too a
rektbyfaith
, 05-11-2025, 08:02 AM
Replies
0
Views
6
theluda
05-11-2025, 08:02 AM
[DiscordArchive] Does anyone know if I can ignore the hash/block tables in a version 3 MPQ if HET/BET are there too a
by
rektbyfaith
theluda
05-11-2025, 08:02 AM
[DiscordArchive] I've backported the wolfdraenor_fire model, and while the base texture shows fine in-game, the flame
rektbyfaith
, 05-10-2025, 09:07 PM
Replies
0
Views
5
itswicky
05-10-2025, 09:07 PM
[DiscordArchive] I've backported the wolfdraenor_fire model, and while the base texture shows fine in-game, the flame
by
rektbyfaith
itswicky
05-10-2025, 09:07 PM
[DiscordArchive] If I have a creature model I've backported and I am able to see it on players by forcing it through
rektbyfaith
, 05-10-2025, 01:05 PM
Replies
7
Views
12
itswicky
05-10-2025, 01:05 PM
[DiscordArchive] If I have a creature model I've backported and I am able to see it on players by forcing it through
by
rektbyfaith
itswicky
05-10-2025, 01:05 PM
[DiscordArchive] hey, anyone have idea how can I identify if creature is hostile for players? via Lua scripts?
rektbyfaith
, 05-10-2025, 12:01 PM
Replies
0
Views
5
Shako
05-10-2025, 12:01 PM
[DiscordArchive] hey, anyone have idea how can I identify if creature is hostile for players? via Lua scripts?
by
rektbyfaith
Shako
05-10-2025, 12:01 PM
[DiscordArchive] Interesting thank you, all files I have in the picture is from retail and asset parser looks to be f
rektbyfaith
, 05-09-2025, 04:03 PM
Replies
5
Views
13
syntaxhell
05-09-2025, 04:03 PM
[DiscordArchive] Interesting thank you, all files I have in the picture is from retail and asset parser looks to be f
by
rektbyfaith
syntaxhell
05-09-2025, 04:03 PM
[DiscordArchive] A couple of questions reguarding Hunter Pets
rektbyfaith
, 05-09-2025, 02:24 PM
Replies
1
Views
5
Cyclone Jack
05-09-2025, 02:24 PM
[DiscordArchive] A couple of questions reguarding Hunter Pets
by
rektbyfaith
Cyclone Jack
05-09-2025, 02:24 PM
[DiscordArchive] What did you use to convert WMO’s? Or was this ported already?
rektbyfaith
, 05-08-2025, 10:33 AM
Replies
0
Views
7
syntaxhell
05-08-2025, 10:33 AM
[DiscordArchive] What did you use to convert WMO’s? Or was this ported already?
by
rektbyfaith
syntaxhell
05-08-2025, 10:33 AM
[DiscordArchive] I am curious about a WMO converter I saw in a post I was recommended due to downporting maps. But th
rektbyfaith
, 05-07-2025, 09:57 PM
Replies
0
Views
3
syntaxhell
05-07-2025, 09:57 PM
[DiscordArchive] I am curious about a WMO converter I saw in a post I was recommended due to downporting maps. But th
by
rektbyfaith
syntaxhell
05-07-2025, 09:57 PM
Pages (691):
Previous
1
…
29
30
31
32
33
…
691
Next
Jump to page
WoWModding Support Archives
Pages (691):
Previous
1
…
29
30
31
32
33
…
691
Next
Jump to page
Mark Read
Delayed Moderation
[DiscordArchive] These textures present a black artifact only when overlapping the model. They're set to Add and Two-
rektbyfaith
, 05-14-2025, 12:31 PM
Replies
0
Views
4
kosmonewt
05-14-2025, 12:31 PM
[DiscordArchive] These textures present a black artifact only when overlapping the model. They're set to Add and Two-
by
rektbyfaith
kosmonewt
05-14-2025, 12:31 PM
[DiscordArchive] I have texture combiner located at 3B987h
rektbyfaith
, 05-14-2025, 11:59 AM
Replies
26
Views
25
JeimonkAs
05-14-2025, 11:59 AM
[DiscordArchive] I have texture combiner located at 3B987h
by
rektbyfaith
JeimonkAs
05-14-2025, 11:59 AM
[DiscordArchive] texture combiner is often located at 130h, which partially gets overwritten by multiconverter. Did y
rektbyfaith
, 05-14-2025, 11:51 AM
Replies
0
Views
5
Mithria
05-14-2025, 11:51 AM
[DiscordArchive] texture combiner is often located at 130h, which partially gets overwritten by multiconverter. Did y
by
rektbyfaith
Mithria
05-14-2025, 11:51 AM
[DiscordArchive] Can it bee trouble with geoset?
rektbyfaith
, 05-14-2025, 06:48 AM
Replies
5
Views
17
JeimonkAs
05-14-2025, 06:48 AM
[DiscordArchive] Can it bee trouble with geoset?
by
rektbyfaith
JeimonkAs
05-14-2025, 06:48 AM
[DiscordArchive] How hard to make spells GCD depends on haste rating? is it even possible ?
rektbyfaith
, 05-13-2025, 05:33 PM
Replies
0
Views
6
Greencheezz
05-13-2025, 05:33 PM
[DiscordArchive] How hard to make spells GCD depends on haste rating? is it even possible ?
by
rektbyfaith
Greencheezz
05-13-2025, 05:33 PM
[DiscordArchive] Two issues.
rektbyfaith
, 05-13-2025, 08:45 AM
Replies
0
Views
5
Ponshu
05-13-2025, 08:45 AM
[DiscordArchive] Two issues.
by
rektbyfaith
Ponshu
05-13-2025, 08:45 AM
[DiscordArchive] Hi all, is there a way to change attackspeed and cast speed based on stat without editing server cod
rektbyfaith
, 05-13-2025, 06:43 AM
Replies
0
Views
5
Greencheezz
05-13-2025, 06:43 AM
[DiscordArchive] Hi all, is there a way to change attackspeed and cast speed based on stat without editing server cod
by
rektbyfaith
Greencheezz
05-13-2025, 06:43 AM
[DiscordArchive] Hello, can I add this work to my project?
rektbyfaith
, 05-13-2025, 12:31 AM
Replies
3
Views
8
С кайфом
05-13-2025, 12:31 AM
[DiscordArchive] Hello, can I add this work to my project?
by
rektbyfaith
С кайфом
05-13-2025, 12:31 AM
[DiscordArchive] I feel this is a bit different than the disc's focus (which is 3.3.5), but would anyone happen to kn
rektbyfaith
, 05-12-2025, 02:11 PM
Replies
0
Views
6
João Caju
05-12-2025, 02:11 PM
[DiscordArchive] I feel this is a bit different than the disc's focus (which is 3.3.5), but would anyone happen to kn
by
rektbyfaith
João Caju
05-12-2025, 02:11 PM
[DiscordArchive] Hello again i did a compilation but when I try to start the world, it gets stuck on loading instan
rektbyfaith
, 05-11-2025, 10:14 PM
Replies
0
Views
5
Algardo
05-11-2025, 10:14 PM
[DiscordArchive] Hello again i did a compilation but when I try to start the world, it gets stuck on loading instan
by
rektbyfaith
Algardo
05-11-2025, 10:14 PM
[DiscordArchive] Hello guys, Happy Mothers day for eveyone, does anyone remember how i can make that when i cast a sp
rektbyfaith
, 05-11-2025, 10:10 PM
Replies
0
Views
6
Travven
05-11-2025, 10:10 PM
[DiscordArchive] Hello guys, Happy Mothers day for eveyone, does anyone remember how i can make that when i cast a sp
by
rektbyfaith
Travven
05-11-2025, 10:10 PM
[DiscordArchive] Thanks for the reply. Is there any way I can determine if it is a multitexture or not?
rektbyfaith
, 05-11-2025, 01:04 PM
Replies
1
Views
5
itswicky
05-11-2025, 01:04 PM
[DiscordArchive] Thanks for the reply. Is there any way I can determine if it is a multitexture or not?
by
rektbyfaith
itswicky
05-11-2025, 01:04 PM
[DiscordArchive] Does anyone know if I can ignore the hash/block tables in a version 3 MPQ if HET/BET are there too a
rektbyfaith
, 05-11-2025, 08:02 AM
Replies
0
Views
6
theluda
05-11-2025, 08:02 AM
[DiscordArchive] Does anyone know if I can ignore the hash/block tables in a version 3 MPQ if HET/BET are there too a
by
rektbyfaith
theluda
05-11-2025, 08:02 AM
[DiscordArchive] I've backported the wolfdraenor_fire model, and while the base texture shows fine in-game, the flame
rektbyfaith
, 05-10-2025, 09:07 PM
Replies
0
Views
5
itswicky
05-10-2025, 09:07 PM
[DiscordArchive] I've backported the wolfdraenor_fire model, and while the base texture shows fine in-game, the flame
by
rektbyfaith
itswicky
05-10-2025, 09:07 PM
[DiscordArchive] If I have a creature model I've backported and I am able to see it on players by forcing it through
rektbyfaith
, 05-10-2025, 01:05 PM
Replies
7
Views
12
itswicky
05-10-2025, 01:05 PM
[DiscordArchive] If I have a creature model I've backported and I am able to see it on players by forcing it through
by
rektbyfaith
itswicky
05-10-2025, 01:05 PM
[DiscordArchive] hey, anyone have idea how can I identify if creature is hostile for players? via Lua scripts?
rektbyfaith
, 05-10-2025, 12:01 PM
Replies
0
Views
5
Shako
05-10-2025, 12:01 PM
[DiscordArchive] hey, anyone have idea how can I identify if creature is hostile for players? via Lua scripts?
by
rektbyfaith
Shako
05-10-2025, 12:01 PM
[DiscordArchive] Interesting thank you, all files I have in the picture is from retail and asset parser looks to be f
rektbyfaith
, 05-09-2025, 04:03 PM
Replies
5
Views
13
syntaxhell
05-09-2025, 04:03 PM
[DiscordArchive] Interesting thank you, all files I have in the picture is from retail and asset parser looks to be f
by
rektbyfaith
syntaxhell
05-09-2025, 04:03 PM
[DiscordArchive] A couple of questions reguarding Hunter Pets
rektbyfaith
, 05-09-2025, 02:24 PM
Replies
1
Views
5
Cyclone Jack
05-09-2025, 02:24 PM
[DiscordArchive] A couple of questions reguarding Hunter Pets
by
rektbyfaith
Cyclone Jack
05-09-2025, 02:24 PM
[DiscordArchive] What did you use to convert WMO’s? Or was this ported already?
rektbyfaith
, 05-08-2025, 10:33 AM
Replies
0
Views
7
syntaxhell
05-08-2025, 10:33 AM
[DiscordArchive] What did you use to convert WMO’s? Or was this ported already?
by
rektbyfaith
syntaxhell
05-08-2025, 10:33 AM
[DiscordArchive] I am curious about a WMO converter I saw in a post I was recommended due to downporting maps. But th
rektbyfaith
, 05-07-2025, 09:57 PM
Replies
0
Views
3
syntaxhell
05-07-2025, 09:57 PM
[DiscordArchive] I am curious about a WMO converter I saw in a post I was recommended due to downporting maps. But th
by
rektbyfaith
syntaxhell
05-07-2025, 09:57 PM
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From: The Last Year
From: The Beginning
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Sort by: Last Post
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From: 50 Days Ago
From: 75 Days Ago
From: 100 Days Ago
From: The Last Year
From: The Beginning
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