[DiscordArchive] btw seems brush deosn't apply the same value equally to outer and inner, I guess what you did is jus
[DiscordArchive] btw seems brush deosn't apply the same value equally to outer and inner, I guess what you did is jus
Archived author: Adspartan • Posted: 2023-07-03T18:55:07.732000+00:00
Original source
dude, what if it's a large model and you just move the ground in a tiny part of it ?
and you're ignoring the issue I highlighted which is that could fuck the terrain at some other place if you move and big model and the ground under it
Archived author: Nix • Posted: 2023-07-03T18:55:55.298000+00:00
Original source
Just restore the ground if you move the object o_O
Archived author: Adspartan • Posted: 2023-07-03T18:56:02.637000+00:00
Original source
...
Archived author: Nix • Posted: 2023-07-03T18:56:06.522000+00:00
Original source
In novus we have fully retracable terrain history
Archived author: Nix • Posted: 2023-07-03T18:56:14.632000+00:00
Original source
Like just because you've never worked in a good tool
Archived author: Titi • Posted: 2023-07-03T18:56:15.466000+00:00
Original source
I do'nt think altering the way terrain sculpting behaves if there's objects is a good idea personally
Archived author: Nix • Posted: 2023-07-03T18:56:19.428000+00:00
Original source
does not mean they can't exist
Archived author: Nix • Posted: 2023-07-03T18:56:29.194000+00:00
Original source
It would be a brush option of course
Archived author: Nix • Posted: 2023-07-03T18:56:41.588000+00:00
Original source
Like, open your minds guys
Archived author: Nix • Posted: 2023-07-03T18:56:51.297000+00:00
Original source
It is like I have to justify every little aspect of common sense