Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] committed what?

[DiscordArchive] committed what?

[DiscordArchive] committed what?

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rektbyfaith
Administrator
0
03-10-2022, 08:49 AM
#51
Archived author: A2 • Posted: 2022-03-10T08:49:26.549000+00:00
Original source


[Image: unknown.png?ex=690c6116&is=690b0f96&hm=d...c77481885&]
rektbyfaith
03-10-2022, 08:49 AM #51

Archived author: A2 • Posted: 2022-03-10T08:49:26.549000+00:00
Original source


[Image: unknown.png?ex=690c6116&is=690b0f96&hm=d...c77481885&]

rektbyfaith
Administrator
0
03-10-2022, 08:49 AM
#52
Archived author: A2 • Posted: 2022-03-10T08:49:35.544000+00:00
Original source

4 points to AnimSequence 1
rektbyfaith
03-10-2022, 08:49 AM #52

Archived author: A2 • Posted: 2022-03-10T08:49:35.544000+00:00
Original source

4 points to AnimSequence 1

rektbyfaith
Administrator
0
03-10-2022, 08:49 AM
#53
Archived author: A2 • Posted: 2022-03-10T08:49:45.556000+00:00
Original source

There is your walk
rektbyfaith
03-10-2022, 08:49 AM #53

Archived author: A2 • Posted: 2022-03-10T08:49:45.556000+00:00
Original source

There is your walk

rektbyfaith
Administrator
0
03-10-2022, 08:49 AM
#54
Archived author: A2 • Posted: 2022-03-10T08:49:46.019000+00:00
Original source


[Image: unknown.png?ex=690c6129&is=690b0fa9&hm=e...ac1c7c841&]
rektbyfaith
03-10-2022, 08:49 AM #54

Archived author: A2 • Posted: 2022-03-10T08:49:46.019000+00:00
Original source


[Image: unknown.png?ex=690c6129&is=690b0fa9&hm=e...ac1c7c841&]

rektbyfaith
Administrator
0
03-10-2022, 08:50 AM
#55
Archived author: Hutchy • Posted: 2022-03-10T08:50:19.922000+00:00
Original source

ah ok, so might need to use the dbc to rebuild the animationlookup
rektbyfaith
03-10-2022, 08:50 AM #55

Archived author: Hutchy • Posted: 2022-03-10T08:50:19.922000+00:00
Original source

ah ok, so might need to use the dbc to rebuild the animationlookup

rektbyfaith
Administrator
0
03-10-2022, 08:50 AM
#56
Archived author: A2 • Posted: 2022-03-10T08:50:22.813000+00:00
Original source

Then it takes values from bones that have a keyframe for the values 1
rektbyfaith
03-10-2022, 08:50 AM #56

Archived author: A2 • Posted: 2022-03-10T08:50:22.813000+00:00
Original source

Then it takes values from bones that have a keyframe for the values 1

rektbyfaith
Administrator
0
03-10-2022, 08:51 AM
#57
Archived author: A2 • Posted: 2022-03-10T08:51:24.556000+00:00
Original source

Bone 9 for example has the data
rektbyfaith
03-10-2022, 08:51 AM #57

Archived author: A2 • Posted: 2022-03-10T08:51:24.556000+00:00
Original source

Bone 9 for example has the data

rektbyfaith
Administrator
0
03-10-2022, 08:51 AM
#58
Archived author: A2 • Posted: 2022-03-10T08:51:25.152000+00:00
Original source


[Image: unknown.png?ex=690c618c&is=690b100c&hm=6...64e6b1833&]
rektbyfaith
03-10-2022, 08:51 AM #58

Archived author: A2 • Posted: 2022-03-10T08:51:25.152000+00:00
Original source


[Image: unknown.png?ex=690c618c&is=690b100c&hm=6...64e6b1833&]

rektbyfaith
Administrator
0
03-10-2022, 08:51 AM
#59
Archived author: A2 • Posted: 2022-03-10T08:51:39.335000+00:00
Original source

in Translation you go to its Keyframes that define when to play it there are timestamps
rektbyfaith
03-10-2022, 08:51 AM #59

Archived author: A2 • Posted: 2022-03-10T08:51:39.335000+00:00
Original source

in Translation you go to its Keyframes that define when to play it there are timestamps

rektbyfaith
Administrator
0
03-10-2022, 08:51 AM
#60
Archived author: A2 • Posted: 2022-03-10T08:51:51.189000+00:00
Original source

and in values you have a raw transformation data for the bone
rektbyfaith
03-10-2022, 08:51 AM #60

Archived author: A2 • Posted: 2022-03-10T08:51:51.189000+00:00
Original source

and in values you have a raw transformation data for the bone

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