Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] <@!250706991515828224> could you please point me to how you handle projective texture rendering in y

[DiscordArchive] <@!250706991515828224> could you please point me to how you handle projective texture rendering in y

[DiscordArchive] <@!250706991515828224> could you please point me to how you handle projective texture rendering in y

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rektbyfaith
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05-04-2020, 10:50 AM
#1
Archived author: Skarn • Posted: 2020-05-04T10:50:32.420000+00:00
Original source

<@!250706991515828224> could you please point me to how you handle projective texture rendering in your viewer?
rektbyfaith
05-04-2020, 10:50 AM #1

Archived author: Skarn • Posted: 2020-05-04T10:50:32.420000+00:00
Original source

<@!250706991515828224> could you please point me to how you handle projective texture rendering in your viewer?

rektbyfaith
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05-04-2020, 10:50 AM
#2
Archived author: Skarn • Posted: 2020-05-04T10:50:40.738000+00:00
Original source

I can't seem to find where you check for this M2Batch flag
rektbyfaith
05-04-2020, 10:50 AM #2

Archived author: Skarn • Posted: 2020-05-04T10:50:40.738000+00:00
Original source

I can't seem to find where you check for this M2Batch flag

rektbyfaith
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0
05-04-2020, 10:50 AM
#3
Archived author: Skarn • Posted: 2020-05-04T10:50:52.317000+00:00
Original source

but in your render result I see that it is working
rektbyfaith
05-04-2020, 10:50 AM #3

Archived author: Skarn • Posted: 2020-05-04T10:50:52.317000+00:00
Original source

but in your render result I see that it is working

rektbyfaith
Administrator
0
05-04-2020, 10:54 AM
#4
Archived author: Deamon • Posted: 2020-05-04T10:54:30.097000+00:00
Original source

projective is not handled at all
rektbyfaith
05-04-2020, 10:54 AM #4

Archived author: Deamon • Posted: 2020-05-04T10:54:30.097000+00:00
Original source

projective is not handled at all

rektbyfaith
Administrator
0
05-04-2020, 10:54 AM
#5
Archived author: Skarn • Posted: 2020-05-04T10:54:52.597000+00:00
Original source

> projective is not handled at all
<@!250706991515828224> but how come is Dalaran crater rendered fine?
rektbyfaith
05-04-2020, 10:54 AM #5

Archived author: Skarn • Posted: 2020-05-04T10:54:52.597000+00:00
Original source

> projective is not handled at all
<@!250706991515828224> but how come is Dalaran crater rendered fine?

rektbyfaith
Administrator
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05-04-2020, 10:55 AM
#6
Archived author: Skarn • Posted: 2020-05-04T10:55:17.493000+00:00
Original source

or... did they do a stupid thing and model the entire model to follow terrain?
rektbyfaith
05-04-2020, 10:55 AM #6

Archived author: Skarn • Posted: 2020-05-04T10:55:17.493000+00:00
Original source

or... did they do a stupid thing and model the entire model to follow terrain?

rektbyfaith
Administrator
0
05-04-2020, 10:56 AM
#7
Archived author: Deamon • Posted: 2020-05-04T10:56:04.240000+00:00
Original source

yes? and in some places it collides with terrain, which causes visual glitches, which client doesnt have, but my viewer have
rektbyfaith
05-04-2020, 10:56 AM #7

Archived author: Deamon • Posted: 2020-05-04T10:56:04.240000+00:00
Original source

yes? and in some places it collides with terrain, which causes visual glitches, which client doesnt have, but my viewer have

rektbyfaith
Administrator
0
05-04-2020, 10:57 AM
#8
Archived author: Skarn • Posted: 2020-05-04T10:57:23.514000+00:00
Original source

<@!216273608022949888> see our less logically probable idea about how Blizzard Dalaran crater was correct in the end
rektbyfaith
05-04-2020, 10:57 AM #8

Archived author: Skarn • Posted: 2020-05-04T10:57:23.514000+00:00
Original source

<@!216273608022949888> see our less logically probable idea about how Blizzard Dalaran crater was correct in the end

rektbyfaith
Administrator
0
05-04-2020, 10:57 AM
#9
Archived author: Skarn • Posted: 2020-05-04T10:57:27.757000+00:00
Original source

classic Blizzard
rektbyfaith
05-04-2020, 10:57 AM #9

Archived author: Skarn • Posted: 2020-05-04T10:57:27.757000+00:00
Original source

classic Blizzard

rektbyfaith
Administrator
0
05-04-2020, 10:57 AM
#10
Archived author: Skarn • Posted: 2020-05-04T10:57:43.257000+00:00
Original source

> yes? and in some places it collides with terrain, which causes visual glitches, which client doesnt have, but my viewer have
<@!250706991515828224> oh
rektbyfaith
05-04-2020, 10:57 AM #10

Archived author: Skarn • Posted: 2020-05-04T10:57:43.257000+00:00
Original source

> yes? and in some places it collides with terrain, which causes visual glitches, which client doesnt have, but my viewer have
<@!250706991515828224> oh

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