Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] <@100246412050075648> so texture weight is just global transparency for the whole result of blending

[DiscordArchive] <@100246412050075648> so texture weight is just global transparency for the whole result of blending

[DiscordArchive] <@100246412050075648> so texture weight is just global transparency for the whole result of blending

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rektbyfaith
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06-06-2018, 11:13 AM
#21
Archived author: Adspartan • Posted: 2018-06-06T11:13:04.313000+00:00
Original source

it's one of the reasons models looked like shit when retroported
rektbyfaith
06-06-2018, 11:13 AM #21

Archived author: Adspartan • Posted: 2018-06-06T11:13:04.313000+00:00
Original source

it's one of the reasons models looked like shit when retroported

rektbyfaith
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06-06-2018, 11:13 AM
#22
Archived author: Skarn • Posted: 2018-06-06T11:13:11.855000+00:00
Original source

They wanted to use that lookup because the cap for shaders was 2 textures per unit, right?
rektbyfaith
06-06-2018, 11:13 AM #22

Archived author: Skarn • Posted: 2018-06-06T11:13:11.855000+00:00
Original source

They wanted to use that lookup because the cap for shaders was 2 textures per unit, right?

rektbyfaith
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06-06-2018, 11:13 AM
#23
Archived author: Skarn • Posted: 2018-06-06T11:13:28.602000+00:00
Original source

So they were somehow using two units together?
rektbyfaith
06-06-2018, 11:13 AM #23

Archived author: Skarn • Posted: 2018-06-06T11:13:28.602000+00:00
Original source

So they were somehow using two units together?

rektbyfaith
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06-06-2018, 11:14 AM
#24
Archived author: Skarn • Posted: 2018-06-06T11:14:02.608000+00:00
Original source

<@100246412050075648> are they blended given on the texture weight though?
rektbyfaith
06-06-2018, 11:14 AM #24

Archived author: Skarn • Posted: 2018-06-06T11:14:02.608000+00:00
Original source

<@100246412050075648> are they blended given on the texture weight though?

rektbyfaith
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06-06-2018, 11:15 AM
#25
Archived author: Adspartan • Posted: 2018-06-06T11:15:17.027000+00:00
Original source

it depends on the shader used, see https://wowdev.wiki/M2/Rendering#Pixel_Shaders
[Embed: Rendering]
https://wowdev.wiki/M2/Rendering
rektbyfaith
06-06-2018, 11:15 AM #25

Archived author: Adspartan • Posted: 2018-06-06T11:15:17.027000+00:00
Original source

it depends on the shader used, see https://wowdev.wiki/M2/Rendering#Pixel_Shaders
[Embed: Rendering]
https://wowdev.wiki/M2/Rendering

rektbyfaith
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06-06-2018, 11:24 AM
#26
Archived author: Deamon • Posted: 2018-06-06T11:24:20.114000+00:00
Original source

50 shaders of WotLK
rektbyfaith
06-06-2018, 11:24 AM #26

Archived author: Deamon • Posted: 2018-06-06T11:24:20.114000+00:00
Original source

50 shaders of WotLK

rektbyfaith
Administrator
0
06-06-2018, 11:24 AM
#27
Archived author: Deamon • Posted: 2018-06-06T11:24:27.718000+00:00
Original source

yes, WotLK rendering is mess
rektbyfaith
06-06-2018, 11:24 AM #27

Archived author: Deamon • Posted: 2018-06-06T11:24:27.718000+00:00
Original source

yes, WotLK rendering is mess

rektbyfaith
Administrator
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06-06-2018, 11:28 AM
#28
Archived author: Adspartan • Posted: 2018-06-06T11:28:03.437000+00:00
Original source

that's clearly the reason for any and all noggit issues /s
rektbyfaith
06-06-2018, 11:28 AM #28

Archived author: Adspartan • Posted: 2018-06-06T11:28:03.437000+00:00
Original source

that's clearly the reason for any and all noggit issues /s

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