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[DiscordArchive] Object phase maybe?

[DiscordArchive] Object phase maybe?

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rektbyfaith
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04-09-2024, 03:20 PM
#31
Archived author: stoneharry • Posted: 2024-04-09T15:20:39.188000+00:00
Original source

You laugh, but this is how.

There are more clever ways, but more clever ways require more skills and might end up being more time consuming to write
rektbyfaith
04-09-2024, 03:20 PM #31

Archived author: stoneharry • Posted: 2024-04-09T15:20:39.188000+00:00
Original source

You laugh, but this is how.

There are more clever ways, but more clever ways require more skills and might end up being more time consuming to write

rektbyfaith
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04-09-2024, 03:26 PM
#32
Archived author: Crow • Posted: 2024-04-09T15:26:22.051000+00:00
Original source

yup, and sometimes you fuck up the spawns
rektbyfaith
04-09-2024, 03:26 PM #32

Archived author: Crow • Posted: 2024-04-09T15:26:22.051000+00:00
Original source

yup, and sometimes you fuck up the spawns

rektbyfaith
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04-09-2024, 03:27 PM
#33
Archived author: Thulz • Posted: 2024-04-09T15:27:18.442000+00:00
Original source

You could gather positions and spawn them via DB
rektbyfaith
04-09-2024, 03:27 PM #33

Archived author: Thulz • Posted: 2024-04-09T15:27:18.442000+00:00
Original source

You could gather positions and spawn them via DB

rektbyfaith
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04-09-2024, 03:28 PM
#34
Archived author: Crow • Posted: 2024-04-09T15:28:51.894000+00:00
Original source

Im still working out aggro radiuses haha
rektbyfaith
04-09-2024, 03:28 PM #34

Archived author: Crow • Posted: 2024-04-09T15:28:51.894000+00:00
Original source

Im still working out aggro radiuses haha

rektbyfaith
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04-09-2024, 03:30 PM
#35
Archived author: Crow • Posted: 2024-04-09T15:30:57.750000+00:00
Original source

right now Im like "combat reach in the model itself? "
rektbyfaith
04-09-2024, 03:30 PM #35

Archived author: Crow • Posted: 2024-04-09T15:30:57.750000+00:00
Original source

right now Im like "combat reach in the model itself? "

rektbyfaith
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04-09-2024, 03:31 PM
#36
Archived author: Crow • Posted: 2024-04-09T15:31:16.046000+00:00
Original source

but wouldnt that make all npcs with the same visual id aggro from that distance
rektbyfaith
04-09-2024, 03:31 PM #36

Archived author: Crow • Posted: 2024-04-09T15:31:16.046000+00:00
Original source

but wouldnt that make all npcs with the same visual id aggro from that distance

rektbyfaith
Administrator
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04-09-2024, 03:31 PM
#37
Archived author: Crow • Posted: 2024-04-09T15:31:27.306000+00:00
Original source

over in creature_model_info
rektbyfaith
04-09-2024, 03:31 PM #37

Archived author: Crow • Posted: 2024-04-09T15:31:27.306000+00:00
Original source

over in creature_model_info

rektbyfaith
Administrator
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04-09-2024, 04:13 PM
#38
Archived author: Maawulo • Posted: 2024-04-09T16:13:22.697000+00:00
Original source

Strange, cuz when i spawn a monster with npc add, just stay in the position not moving like a normal monster, patrolling its spawn area.
rektbyfaith
04-09-2024, 04:13 PM #38

Archived author: Maawulo • Posted: 2024-04-09T16:13:22.697000+00:00
Original source

Strange, cuz when i spawn a monster with npc add, just stay in the position not moving like a normal monster, patrolling its spawn area.

rektbyfaith
Administrator
0
04-09-2024, 04:17 PM
#39
Archived author: Thulz • Posted: 2024-04-09T16:17:11.856000+00:00
Original source

Add it random movement
rektbyfaith
04-09-2024, 04:17 PM #39

Archived author: Thulz • Posted: 2024-04-09T16:17:11.856000+00:00
Original source

Add it random movement

rektbyfaith
Administrator
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04-09-2024, 04:17 PM
#40
Archived author: tester • Posted: 2024-04-09T16:17:52.135000+00:00
Original source

random movment is a flag on the creature spawn
rektbyfaith
04-09-2024, 04:17 PM #40

Archived author: tester • Posted: 2024-04-09T16:17:52.135000+00:00
Original source

random movment is a flag on the creature spawn

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