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[DiscordArchive] Object phase maybe?

[DiscordArchive] Object phase maybe?

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rektbyfaith
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04-09-2024, 04:18 PM
#41
Archived author: Thulz • Posted: 2024-04-09T16:18:34.617000+00:00
Original source

Or add a new npc add version that automatically sets the flag for you
rektbyfaith
04-09-2024, 04:18 PM #41

Archived author: Thulz • Posted: 2024-04-09T16:18:34.617000+00:00
Original source

Or add a new npc add version that automatically sets the flag for you

rektbyfaith
Administrator
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04-09-2024, 04:18 PM
#42
Archived author: Thulz • Posted: 2024-04-09T16:18:51.958000+00:00
Original source

I dunno if there is an exisiting comand for it
rektbyfaith
04-09-2024, 04:18 PM #42

Archived author: Thulz • Posted: 2024-04-09T16:18:51.958000+00:00
Original source

I dunno if there is an exisiting comand for it

rektbyfaith
Administrator
0
04-09-2024, 04:19 PM
#43
Archived author: Thulz • Posted: 2024-04-09T16:19:01.825000+00:00
Original source

like npc set flag or some
rektbyfaith
04-09-2024, 04:19 PM #43

Archived author: Thulz • Posted: 2024-04-09T16:19:01.825000+00:00
Original source

like npc set flag or some

rektbyfaith
Administrator
0
04-09-2024, 04:22 PM
#44
Archived author: Maawulo • Posted: 2024-04-09T16:22:16.028000+00:00
Original source

Oh ty
rektbyfaith
04-09-2024, 04:22 PM #44

Archived author: Maawulo • Posted: 2024-04-09T16:22:16.028000+00:00
Original source

Oh ty

rektbyfaith
Administrator
0
04-09-2024, 04:25 PM
#45
Archived author: Thulz • Posted: 2024-04-09T16:25:33.698000+00:00
Original source

```npc set movetype
Syntax: .npc set movetype [#creature_guid] stay/random/way [NODEL] Set for creature pointed by #creature_guid (or selected if #creature_guid not provided) movement type and move it to respawn position (if creature alive). Any existing waypoints for creature will be removed from the database if you do not use NODEL. If the creature is dead then movement type will applied at creature respawn. Make sure you use NODEL, if you want to keep the waypoints.```
This one seems to be
rektbyfaith
04-09-2024, 04:25 PM #45

Archived author: Thulz • Posted: 2024-04-09T16:25:33.698000+00:00
Original source

```npc set movetype
Syntax: .npc set movetype [#creature_guid] stay/random/way [NODEL] Set for creature pointed by #creature_guid (or selected if #creature_guid not provided) movement type and move it to respawn position (if creature alive). Any existing waypoints for creature will be removed from the database if you do not use NODEL. If the creature is dead then movement type will applied at creature respawn. Make sure you use NODEL, if you want to keep the waypoints.```
This one seems to be

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