[DiscordArchive] Hi guys, curious of one thing as I'm still confused, let's assume we're using the 3.3.5 client, we'r
[DiscordArchive] Hi guys, curious of one thing as I'm still confused, let's assume we're using the 3.3.5 client, we'r
Archived author: <o> • Posted: 2023-06-02T15:14:03.893000+00:00
Original source
https://www.reddit.com/r/wowservers/comm..._question/
[Embed: r/wowservers - [2.4.3] Patched Executable - Override item.dbc (Ques...]
17 votes and 14 comments so far on Reddit
https://www.reddit.com/r/wowservers/comm..._question/
Archived author: <o> • Posted: 2023-06-02T15:15:03.960000+00:00
Original source
in case you just want the bytes <https://github.com/tswow/tswow/blob/764fc15cce1ee0dfba2d6a2883b3ad1e4f60428d/tswow-scripts/util/ClientPatches.ts#L77-L133>
Archived author: Foe • Posted: 2023-06-02T15:24:48.373000+00:00
Original source
It only needs dbc entries for the display ID, the main issue that happened after 3.2.2 is that certain weapon skills etc do not work without the dbc info
Archived author: Foe • Posted: 2023-06-02T15:25:37.685000+00:00
Original source
Earlier than that, think vanilla and some way into tbc, you required no patch at all
Archived author: Foe • Posted: 2023-06-02T15:26:10.556000+00:00
Original source
This all has to do with how much data the client utilizes from the client data compared to server data, relying on client data saves you quite a lot of bandwidth
Archived author: Lucian Tudorache • Posted: 2023-06-02T15:32:40.927000+00:00
Original source
Ah I see, now that makes sense