Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Hi guys, curious of one thing as I'm still confused, let's assume we're using the 3.3.5 client, we'r

[DiscordArchive] Hi guys, curious of one thing as I'm still confused, let's assume we're using the 3.3.5 client, we'r

[DiscordArchive] Hi guys, curious of one thing as I'm still confused, let's assume we're using the 3.3.5 client, we'r

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rektbyfaith
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06-02-2023, 02:56 PM
#1
Archived author: Lucian Tudorache • Posted: 2023-06-02T14:56:23.025000+00:00
Original source

Hi guys, curious of one thing as I'm still confused, let's assume we're using the 3.3.5 client, we're adding a custom item into the server database, now we're getting the item with the red question mark. Adding it into the server .dbc would solve the red question mark icon problem, but we're still missing that item information from game client .dbc, what issues can that further generate?
rektbyfaith
06-02-2023, 02:56 PM #1

Archived author: Lucian Tudorache • Posted: 2023-06-02T14:56:23.025000+00:00
Original source

Hi guys, curious of one thing as I'm still confused, let's assume we're using the 3.3.5 client, we're adding a custom item into the server database, now we're getting the item with the red question mark. Adding it into the server .dbc would solve the red question mark icon problem, but we're still missing that item information from game client .dbc, what issues can that further generate?

rektbyfaith
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06-02-2023, 02:57 PM
#2
Archived author: Nix • Posted: 2023-06-02T14:57:47.280000+00:00
Original source

The only thing that really solves the red question mark issue is to update the game client's dbc file. This is typically done by creating a new .mpq patch.

The issues that occur when you do not do this, is for example being unable to attack with the weapon, because the client does not think it has a weapon in its hands. Items can't be right clicked etc.
rektbyfaith
06-02-2023, 02:57 PM #2

Archived author: Nix • Posted: 2023-06-02T14:57:47.280000+00:00
Original source

The only thing that really solves the red question mark issue is to update the game client's dbc file. This is typically done by creating a new .mpq patch.

The issues that occur when you do not do this, is for example being unable to attack with the weapon, because the client does not think it has a weapon in its hands. Items can't be right clicked etc.

rektbyfaith
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06-02-2023, 02:58 PM
#3
Archived author: Nix • Posted: 2023-06-02T14:58:29.522000+00:00
Original source

There are certain item ids as far as I know that are unused, and are defined in the item.dbc file already, if you collect all of those, you'll have a list of ids you "can" use, but their displayid will be preset in the item.dbc, which isn't ideal either.
rektbyfaith
06-02-2023, 02:58 PM #3

Archived author: Nix • Posted: 2023-06-02T14:58:29.522000+00:00
Original source

There are certain item ids as far as I know that are unused, and are defined in the item.dbc file already, if you collect all of those, you'll have a list of ids you "can" use, but their displayid will be preset in the item.dbc, which isn't ideal either.

rektbyfaith
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06-02-2023, 02:58 PM
#4
Archived author: Lucian Tudorache • Posted: 2023-06-02T14:58:36.932000+00:00
Original source

Alright, but I remember back in TBC that wasn't a problem, what was different back then?
rektbyfaith
06-02-2023, 02:58 PM #4

Archived author: Lucian Tudorache • Posted: 2023-06-02T14:58:36.932000+00:00
Original source

Alright, but I remember back in TBC that wasn't a problem, what was different back then?

rektbyfaith
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06-02-2023, 02:58 PM
#5
Archived author: Nix • Posted: 2023-06-02T14:58:49.220000+00:00
Original source

Likely what I wrote above was utilized
rektbyfaith
06-02-2023, 02:58 PM #5

Archived author: Nix • Posted: 2023-06-02T14:58:49.220000+00:00
Original source

Likely what I wrote above was utilized

rektbyfaith
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06-02-2023, 02:59 PM
#6
Archived author: Nix • Posted: 2023-06-02T14:59:07.166000+00:00
Original source

Reusing existing item ids is a common practice to avoid having to use a custom patch
rektbyfaith
06-02-2023, 02:59 PM #6

Archived author: Nix • Posted: 2023-06-02T14:59:07.166000+00:00
Original source

Reusing existing item ids is a common practice to avoid having to use a custom patch

rektbyfaith
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06-02-2023, 03:00 PM
#7
Archived author: Lucian Tudorache • Posted: 2023-06-02T15:00:29.767000+00:00
Original source

Was more curious what has changed through WOTLK logic, years ago when I started modding (TBC), that issue didn't existed, you could only generate the item from WOWV and add it into the DB
rektbyfaith
06-02-2023, 03:00 PM #7

Archived author: Lucian Tudorache • Posted: 2023-06-02T15:00:29.767000+00:00
Original source

Was more curious what has changed through WOTLK logic, years ago when I started modding (TBC), that issue didn't existed, you could only generate the item from WOWV and add it into the DB

rektbyfaith
Administrator
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06-02-2023, 03:00 PM
#8
Archived author: Nix • Posted: 2023-06-02T15:00:52.299000+00:00
Original source

I don't believe this has ever been the case, but perhaps someone else can chip in
rektbyfaith
06-02-2023, 03:00 PM #8

Archived author: Nix • Posted: 2023-06-02T15:00:52.299000+00:00
Original source

I don't believe this has ever been the case, but perhaps someone else can chip in

rektbyfaith
Administrator
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06-02-2023, 03:02 PM
#9
Archived author: <o> • Posted: 2023-06-02T15:02:41.869000+00:00
Original source

there is a modded exe for both tbc and wotlk that removes the need for item.dbc
rektbyfaith
06-02-2023, 03:02 PM #9

Archived author: <o> • Posted: 2023-06-02T15:02:41.869000+00:00
Original source

there is a modded exe for both tbc and wotlk that removes the need for item.dbc

rektbyfaith
Administrator
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06-02-2023, 03:03 PM
#10
Archived author: <o> • Posted: 2023-06-02T15:03:15.395000+00:00
Original source

but it has some issues (materials break? i think)
rektbyfaith
06-02-2023, 03:03 PM #10

Archived author: <o> • Posted: 2023-06-02T15:03:15.395000+00:00
Original source

but it has some issues (materials break? i think)

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