[DiscordArchive] so that part is dynamic and has to be changed when any value changes ?
[DiscordArchive] so that part is dynamic and has to be changed when any value changes ?
Archived author: <o> • Posted: 2022-10-29T13:13:35.259000+00:00
Original source
that sounds like something is wrong with wbdx, it should not be anywhere near that high
Archived author: robinsch • Posted: 2022-10-29T13:13:47.552000+00:00
Original source
raw c++ needs 29s
Archived author: <o> • Posted: 2022-10-29T13:14:03.771000+00:00
Original source
like, very wrong in the lines of individual sql queries or something, it's not the language
Archived author: stoneharry • Posted: 2022-10-29T13:14:04.113000+00:00
Original source
My time factors in the server restart, it's a lot less without it
Archived author: robinsch • Posted: 2022-10-29T13:14:09.141000+00:00
Original source
but our DBC are also sometimes 10x the size of normal blizzlike dbc
Archived author: <o> • Posted: 2022-10-29T13:14:51.931000+00:00
Original source
that still doesn't explain 14 minutes, it should be at most 2-3 with any normal serialization in the slowest language
Archived author: stoneharry • Posted: 2022-10-29T13:15:19.297000+00:00
Original source
Probably zero concurrency
Archived author: robinsch • Posted: 2022-10-29T13:15:23.225000+00:00
Original source
yes
Archived author: robinsch • Posted: 2022-10-29T13:16:26.354000+00:00
Original source
luckily we never have to build them for development
Archived author: <o> • Posted: 2022-10-29T13:16:40.278000+00:00
Original source
with concurrency you can dump pretty much everything into memory under 10 seconds using c++, and writing it from there is trivial