Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] so that part is dynamic and has to be changed when any value changes ?

[DiscordArchive] so that part is dynamic and has to be changed when any value changes ?

[DiscordArchive] so that part is dynamic and has to be changed when any value changes ?

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rektbyfaith
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10-29-2022, 01:13 PM
#41
Archived author: <o> • Posted: 2022-10-29T13:13:35.259000+00:00
Original source

that sounds like something is wrong with wbdx, it should not be anywhere near that high
rektbyfaith
10-29-2022, 01:13 PM #41

Archived author: <o> • Posted: 2022-10-29T13:13:35.259000+00:00
Original source

that sounds like something is wrong with wbdx, it should not be anywhere near that high

rektbyfaith
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10-29-2022, 01:13 PM
#42
Archived author: robinsch • Posted: 2022-10-29T13:13:47.552000+00:00
Original source

raw c++ needs 29s
rektbyfaith
10-29-2022, 01:13 PM #42

Archived author: robinsch • Posted: 2022-10-29T13:13:47.552000+00:00
Original source

raw c++ needs 29s

rektbyfaith
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10-29-2022, 01:14 PM
#43
Archived author: <o> • Posted: 2022-10-29T13:14:03.771000+00:00
Original source

like, very wrong in the lines of individual sql queries or something, it's not the language
rektbyfaith
10-29-2022, 01:14 PM #43

Archived author: <o> • Posted: 2022-10-29T13:14:03.771000+00:00
Original source

like, very wrong in the lines of individual sql queries or something, it's not the language

rektbyfaith
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10-29-2022, 01:14 PM
#44
Archived author: stoneharry • Posted: 2022-10-29T13:14:04.113000+00:00
Original source

My time factors in the server restart, it's a lot less without it
rektbyfaith
10-29-2022, 01:14 PM #44

Archived author: stoneharry • Posted: 2022-10-29T13:14:04.113000+00:00
Original source

My time factors in the server restart, it's a lot less without it

rektbyfaith
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10-29-2022, 01:14 PM
#45
Archived author: robinsch • Posted: 2022-10-29T13:14:09.141000+00:00
Original source

but our DBC are also sometimes 10x the size of normal blizzlike dbc
rektbyfaith
10-29-2022, 01:14 PM #45

Archived author: robinsch • Posted: 2022-10-29T13:14:09.141000+00:00
Original source

but our DBC are also sometimes 10x the size of normal blizzlike dbc

rektbyfaith
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10-29-2022, 01:14 PM
#46
Archived author: <o> • Posted: 2022-10-29T13:14:51.931000+00:00
Original source

that still doesn't explain 14 minutes, it should be at most 2-3 with any normal serialization in the slowest language
rektbyfaith
10-29-2022, 01:14 PM #46

Archived author: <o> • Posted: 2022-10-29T13:14:51.931000+00:00
Original source

that still doesn't explain 14 minutes, it should be at most 2-3 with any normal serialization in the slowest language

rektbyfaith
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10-29-2022, 01:15 PM
#47
Archived author: stoneharry • Posted: 2022-10-29T13:15:19.297000+00:00
Original source

Probably zero concurrency
rektbyfaith
10-29-2022, 01:15 PM #47

Archived author: stoneharry • Posted: 2022-10-29T13:15:19.297000+00:00
Original source

Probably zero concurrency

rektbyfaith
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10-29-2022, 01:15 PM
#48
Archived author: robinsch • Posted: 2022-10-29T13:15:23.225000+00:00
Original source

yes
rektbyfaith
10-29-2022, 01:15 PM #48

Archived author: robinsch • Posted: 2022-10-29T13:15:23.225000+00:00
Original source

yes

rektbyfaith
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10-29-2022, 01:16 PM
#49
Archived author: robinsch • Posted: 2022-10-29T13:16:26.354000+00:00
Original source

luckily we never have to build them for development
rektbyfaith
10-29-2022, 01:16 PM #49

Archived author: robinsch • Posted: 2022-10-29T13:16:26.354000+00:00
Original source

luckily we never have to build them for development

rektbyfaith
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10-29-2022, 01:16 PM
#50
Archived author: <o> • Posted: 2022-10-29T13:16:40.278000+00:00
Original source

with concurrency you can dump pretty much everything into memory under 10 seconds using c++, and writing it from there is trivial
rektbyfaith
10-29-2022, 01:16 PM #50

Archived author: <o> • Posted: 2022-10-29T13:16:40.278000+00:00
Original source

with concurrency you can dump pretty much everything into memory under 10 seconds using c++, and writing it from there is trivial

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