[DiscordArchive] The ground effects go on the dirt texture too no?
[DiscordArchive] The ground effects go on the dirt texture too no?
Archived author: Ponshu • Posted: 2022-09-13T18:56:55.508000+00:00
Original source
So this is the problem im running into
Archived author: Ponshu • Posted: 2022-09-13T18:57:00.629000+00:00
Original source
both of these grids are of the same ADT
Archived author: Ponshu • Posted: 2022-09-13T18:57:30.327000+00:00
Original source
but I can't tell where the fuck the dirt paths are and it seems like when I set the effects to the grass since its not reading my dirt paths it puts it on the dirt as well
Archived author: Supora • Posted: 2022-09-13T19:00:26.242000+00:00
Original source
as you can see in groundeffect editor each chunk of adt is having 8x8 sub-chunks where used groundeffect is specified
to understand which one of the subchunk u need to edit u can turn render wireframe in noggit
Archived author: Ponshu • Posted: 2022-09-13T19:00:45.450000+00:00
Original source
So do I have to manually ad ground effects per wireframe in noggit?
Archived author: Ponshu • Posted: 2022-09-13T19:00:50.216000+00:00
Original source
add*
Archived author: Ponshu • Posted: 2022-09-13T19:01:00.465000+00:00
Original source
I can't just have it apply to one texture and be done?
Archived author: Supora • Posted: 2022-09-13T19:01:07.521000+00:00
Original source
not in noggit
Archived author: Ponshu • Posted: 2022-09-13T19:01:18.031000+00:00
Original source
yeah I mean in Sigmurs
Archived author: Ponshu • Posted: 2022-09-13T19:02:07.162000+00:00
Original source
(this is what im looking at for reference atm)