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Delayed Moderation
[DiscordArchive] Im looking to make some custom enchantment visuals for weapons, is there a way to apply more than on
rektbyfaith
, 09-14-2022, 02:44 PM
Replies
2
Views
9
Cyn
09-14-2022, 02:44 PM
[DiscordArchive] Im looking to make some custom enchantment visuals for weapons, is there a way to apply more than on
by
rektbyfaith
Cyn
09-14-2022, 02:44 PM
[DiscordArchive] Which XML were you referring to?
rektbyfaith
, 09-14-2022, 02:43 PM
Replies
0
Views
6
yellowpig
09-14-2022, 02:43 PM
[DiscordArchive] Which XML were you referring to?
by
rektbyfaith
yellowpig
09-14-2022, 02:43 PM
[DiscordArchive] So I need to add as many rows as classes, in the same order than before?
rektbyfaith
, 09-14-2022, 02:06 PM
Replies
7
Views
25
yellowpig
09-14-2022, 02:06 PM
[DiscordArchive] So I need to add as many rows as classes, in the same order than before?
by
rektbyfaith
yellowpig
09-14-2022, 02:06 PM
[DiscordArchive] so basically i'd need to alter the pet.cpp to do this? as in there is no direct way of say enabling
rektbyfaith
, 09-14-2022, 01:41 PM
Replies
3
Views
13
RektByFaith
09-14-2022, 01:41 PM
[DiscordArchive] so basically i'd need to alter the pet.cpp to do this? as in there is no direct way of say enabling
by
rektbyfaith
RektByFaith
09-14-2022, 01:41 PM
[DiscordArchive] I'll look for the file. In the client?
rektbyfaith
, 09-14-2022, 01:24 PM
Replies
6
Views
9
yellowpig
09-14-2022, 01:24 PM
[DiscordArchive] I'll look for the file. In the client?
by
rektbyfaith
yellowpig
09-14-2022, 01:24 PM
[DiscordArchive] I forget, is there any direct way to buffing your guardians?
rektbyfaith
, 09-14-2022, 01:00 PM
Replies
9
Views
24
RektByFaith
09-14-2022, 01:00 PM
[DiscordArchive] I forget, is there any direct way to buffing your guardians?
by
rektbyfaith
RektByFaith
09-14-2022, 01:00 PM
[DiscordArchive] discord noob here, is there a way I can log users entering my server without a public or private "sy
rektbyfaith
, 09-14-2022, 07:51 AM
Replies
3
Views
12
#<o>#
09-14-2022, 07:51 AM
[DiscordArchive] discord noob here, is there a way I can log users entering my server without a public or private "sy
by
rektbyfaith
#<o>#
09-14-2022, 07:51 AM
[DiscordArchive] would it work in 3.3.5a?
rektbyfaith
, 09-13-2022, 09:26 PM
Replies
2
Views
10
Dranos
09-13-2022, 09:26 PM
[DiscordArchive] would it work in 3.3.5a?
by
rektbyfaith
Dranos
09-13-2022, 09:26 PM
[DiscordArchive] Remind me, please, how to call the "debug" window in the game chat?
rektbyfaith
, 09-13-2022, 07:58 PM
Replies
1
Views
7
Bruno
09-13-2022, 07:58 PM
[DiscordArchive] Remind me, please, how to call the "debug" window in the game chat?
by
rektbyfaith
Bruno
09-13-2022, 07:58 PM
[DiscordArchive] The ground effects go on the dirt texture too no?
rektbyfaith
, 09-13-2022, 06:46 PM
Replies
40
Views
152
Ponshu
09-13-2022, 06:46 PM
[DiscordArchive] The ground effects go on the dirt texture too no?
by
rektbyfaith
Ponshu
09-13-2022, 06:46 PM
[DiscordArchive] I'm using m2mod 9.0, might be the wrong one. I don't see where I can change skin file or submeshes.
rektbyfaith
, 09-13-2022, 03:29 PM
Replies
5
Views
17
Oldboi
09-13-2022, 03:29 PM
[DiscordArchive] I'm using m2mod 9.0, might be the wrong one. I don't see where I can change skin file or submeshes.
by
rektbyfaith
Oldboi
09-13-2022, 03:29 PM
[DiscordArchive] Alastor, the issue i have with the particles for this retro port i did, with the m2 template and 010
rektbyfaith
, 09-13-2022, 02:35 PM
Replies
12
Views
35
Duff
09-13-2022, 02:35 PM
[DiscordArchive] Alastor, the issue i have with the particles for this retro port i did, with the m2 template and 010
by
rektbyfaith
Duff
09-13-2022, 02:35 PM
[DiscordArchive] right click on mesh ?
rektbyfaith
, 09-13-2022, 02:35 PM
Replies
0
Views
7
A2
09-13-2022, 02:35 PM
[DiscordArchive] right click on mesh ?
by
rektbyfaith
A2
09-13-2022, 02:35 PM
[DiscordArchive] When you decimate you go to edit mode and select all vertices right?
rektbyfaith
, 09-13-2022, 02:15 PM
Replies
12
Views
34
Georgi Tsvetanski
09-13-2022, 02:15 PM
[DiscordArchive] When you decimate you go to edit mode and select all vertices right?
by
rektbyfaith
Georgi Tsvetanski
09-13-2022, 02:15 PM
[DiscordArchive] Should I try to decimate again or should I try to do this remove "high submesh"?
rektbyfaith
, 09-13-2022, 02:11 PM
Replies
2
Views
11
Oldboi
09-13-2022, 02:11 PM
[DiscordArchive] Should I try to decimate again or should I try to do this remove "high submesh"?
by
rektbyfaith
Oldboi
09-13-2022, 02:11 PM
[DiscordArchive] particle errors? some sort of glow effect?
rektbyfaith
, 09-13-2022, 01:30 PM
Replies
4
Views
15
Bset
09-13-2022, 01:30 PM
[DiscordArchive] particle errors? some sort of glow effect?
by
rektbyfaith
Bset
09-13-2022, 01:30 PM
[DiscordArchive] Are these values located in Player::SendInitialPacketsBeforeAddToMap?
rektbyfaith
, 09-13-2022, 09:50 AM
Replies
1
Views
9
Silver
09-13-2022, 09:50 AM
[DiscordArchive] Are these values located in Player::SendInitialPacketsBeforeAddToMap?
by
rektbyfaith
Silver
09-13-2022, 09:50 AM
[DiscordArchive] Anyone know how to adjust time, to speed up wow time to not make it replicate real time?
rektbyfaith
, 09-13-2022, 08:36 AM
Replies
2
Views
11
Silver
09-13-2022, 08:36 AM
[DiscordArchive] Anyone know how to adjust time, to speed up wow time to not make it replicate real time?
by
rektbyfaith
Silver
09-13-2022, 08:36 AM
[DiscordArchive] Does anyone have a working model viewer for 7.3.5 client?
rektbyfaith
, 09-13-2022, 05:41 AM
Replies
1
Views
7
Alucard
09-13-2022, 05:41 AM
[DiscordArchive] Does anyone have a working model viewer for 7.3.5 client?
by
rektbyfaith
Alucard
09-13-2022, 05:41 AM
[DiscordArchive] What is your current poly count for that model?
rektbyfaith
, 09-13-2022, 02:49 AM
Replies
0
Views
6
Georgi Tsvetanski
09-13-2022, 02:49 AM
[DiscordArchive] What is your current poly count for that model?
by
rektbyfaith
Georgi Tsvetanski
09-13-2022, 02:49 AM
Pages (691):
Previous
1
…
397
398
399
400
401
…
691
Next
Jump to page
WoWModding Support Archives
Pages (691):
Previous
1
…
397
398
399
400
401
…
691
Next
Jump to page
Mark Read
Delayed Moderation
[DiscordArchive] Im looking to make some custom enchantment visuals for weapons, is there a way to apply more than on
rektbyfaith
, 09-14-2022, 02:44 PM
Replies
2
Views
9
Cyn
09-14-2022, 02:44 PM
[DiscordArchive] Im looking to make some custom enchantment visuals for weapons, is there a way to apply more than on
by
rektbyfaith
Cyn
09-14-2022, 02:44 PM
[DiscordArchive] Which XML were you referring to?
rektbyfaith
, 09-14-2022, 02:43 PM
Replies
0
Views
6
yellowpig
09-14-2022, 02:43 PM
[DiscordArchive] Which XML were you referring to?
by
rektbyfaith
yellowpig
09-14-2022, 02:43 PM
[DiscordArchive] So I need to add as many rows as classes, in the same order than before?
rektbyfaith
, 09-14-2022, 02:06 PM
Replies
7
Views
25
yellowpig
09-14-2022, 02:06 PM
[DiscordArchive] So I need to add as many rows as classes, in the same order than before?
by
rektbyfaith
yellowpig
09-14-2022, 02:06 PM
[DiscordArchive] so basically i'd need to alter the pet.cpp to do this? as in there is no direct way of say enabling
rektbyfaith
, 09-14-2022, 01:41 PM
Replies
3
Views
13
RektByFaith
09-14-2022, 01:41 PM
[DiscordArchive] so basically i'd need to alter the pet.cpp to do this? as in there is no direct way of say enabling
by
rektbyfaith
RektByFaith
09-14-2022, 01:41 PM
[DiscordArchive] I'll look for the file. In the client?
rektbyfaith
, 09-14-2022, 01:24 PM
Replies
6
Views
9
yellowpig
09-14-2022, 01:24 PM
[DiscordArchive] I'll look for the file. In the client?
by
rektbyfaith
yellowpig
09-14-2022, 01:24 PM
[DiscordArchive] I forget, is there any direct way to buffing your guardians?
rektbyfaith
, 09-14-2022, 01:00 PM
Replies
9
Views
24
RektByFaith
09-14-2022, 01:00 PM
[DiscordArchive] I forget, is there any direct way to buffing your guardians?
by
rektbyfaith
RektByFaith
09-14-2022, 01:00 PM
[DiscordArchive] discord noob here, is there a way I can log users entering my server without a public or private "sy
rektbyfaith
, 09-14-2022, 07:51 AM
Replies
3
Views
12
#<o>#
09-14-2022, 07:51 AM
[DiscordArchive] discord noob here, is there a way I can log users entering my server without a public or private "sy
by
rektbyfaith
#<o>#
09-14-2022, 07:51 AM
[DiscordArchive] would it work in 3.3.5a?
rektbyfaith
, 09-13-2022, 09:26 PM
Replies
2
Views
10
Dranos
09-13-2022, 09:26 PM
[DiscordArchive] would it work in 3.3.5a?
by
rektbyfaith
Dranos
09-13-2022, 09:26 PM
[DiscordArchive] Remind me, please, how to call the "debug" window in the game chat?
rektbyfaith
, 09-13-2022, 07:58 PM
Replies
1
Views
7
Bruno
09-13-2022, 07:58 PM
[DiscordArchive] Remind me, please, how to call the "debug" window in the game chat?
by
rektbyfaith
Bruno
09-13-2022, 07:58 PM
[DiscordArchive] The ground effects go on the dirt texture too no?
rektbyfaith
, 09-13-2022, 06:46 PM
Replies
40
Views
152
Ponshu
09-13-2022, 06:46 PM
[DiscordArchive] The ground effects go on the dirt texture too no?
by
rektbyfaith
Ponshu
09-13-2022, 06:46 PM
[DiscordArchive] I'm using m2mod 9.0, might be the wrong one. I don't see where I can change skin file or submeshes.
rektbyfaith
, 09-13-2022, 03:29 PM
Replies
5
Views
17
Oldboi
09-13-2022, 03:29 PM
[DiscordArchive] I'm using m2mod 9.0, might be the wrong one. I don't see where I can change skin file or submeshes.
by
rektbyfaith
Oldboi
09-13-2022, 03:29 PM
[DiscordArchive] Alastor, the issue i have with the particles for this retro port i did, with the m2 template and 010
rektbyfaith
, 09-13-2022, 02:35 PM
Replies
12
Views
35
Duff
09-13-2022, 02:35 PM
[DiscordArchive] Alastor, the issue i have with the particles for this retro port i did, with the m2 template and 010
by
rektbyfaith
Duff
09-13-2022, 02:35 PM
[DiscordArchive] right click on mesh ?
rektbyfaith
, 09-13-2022, 02:35 PM
Replies
0
Views
7
A2
09-13-2022, 02:35 PM
[DiscordArchive] right click on mesh ?
by
rektbyfaith
A2
09-13-2022, 02:35 PM
[DiscordArchive] When you decimate you go to edit mode and select all vertices right?
rektbyfaith
, 09-13-2022, 02:15 PM
Replies
12
Views
34
Georgi Tsvetanski
09-13-2022, 02:15 PM
[DiscordArchive] When you decimate you go to edit mode and select all vertices right?
by
rektbyfaith
Georgi Tsvetanski
09-13-2022, 02:15 PM
[DiscordArchive] Should I try to decimate again or should I try to do this remove "high submesh"?
rektbyfaith
, 09-13-2022, 02:11 PM
Replies
2
Views
11
Oldboi
09-13-2022, 02:11 PM
[DiscordArchive] Should I try to decimate again or should I try to do this remove "high submesh"?
by
rektbyfaith
Oldboi
09-13-2022, 02:11 PM
[DiscordArchive] particle errors? some sort of glow effect?
rektbyfaith
, 09-13-2022, 01:30 PM
Replies
4
Views
15
Bset
09-13-2022, 01:30 PM
[DiscordArchive] particle errors? some sort of glow effect?
by
rektbyfaith
Bset
09-13-2022, 01:30 PM
[DiscordArchive] Are these values located in Player::SendInitialPacketsBeforeAddToMap?
rektbyfaith
, 09-13-2022, 09:50 AM
Replies
1
Views
9
Silver
09-13-2022, 09:50 AM
[DiscordArchive] Are these values located in Player::SendInitialPacketsBeforeAddToMap?
by
rektbyfaith
Silver
09-13-2022, 09:50 AM
[DiscordArchive] Anyone know how to adjust time, to speed up wow time to not make it replicate real time?
rektbyfaith
, 09-13-2022, 08:36 AM
Replies
2
Views
11
Silver
09-13-2022, 08:36 AM
[DiscordArchive] Anyone know how to adjust time, to speed up wow time to not make it replicate real time?
by
rektbyfaith
Silver
09-13-2022, 08:36 AM
[DiscordArchive] Does anyone have a working model viewer for 7.3.5 client?
rektbyfaith
, 09-13-2022, 05:41 AM
Replies
1
Views
7
Alucard
09-13-2022, 05:41 AM
[DiscordArchive] Does anyone have a working model viewer for 7.3.5 client?
by
rektbyfaith
Alucard
09-13-2022, 05:41 AM
[DiscordArchive] What is your current poly count for that model?
rektbyfaith
, 09-13-2022, 02:49 AM
Replies
0
Views
6
Georgi Tsvetanski
09-13-2022, 02:49 AM
[DiscordArchive] What is your current poly count for that model?
by
rektbyfaith
Georgi Tsvetanski
09-13-2022, 02:49 AM
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Sort by: Last Post
Sort by: Author
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From: 75 Days Ago
From: 100 Days Ago
From: The Last Year
From: The Beginning
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