Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] dunno how il export it though, savedvariables??

[DiscordArchive] dunno how il export it though, savedvariables??

[DiscordArchive] dunno how il export it though, savedvariables??

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rektbyfaith
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08-28-2022, 12:20 AM
#31
Archived author: Peps • Posted: 2022-08-28T00:20:49.188000+00:00
Original source

any really annoying things you hit that youd be willing to warn me about? i should be fine with precision issues but idk, it might become bad later
rektbyfaith
08-28-2022, 12:20 AM #31

Archived author: Peps • Posted: 2022-08-28T00:20:49.188000+00:00
Original source

any really annoying things you hit that youd be willing to warn me about? i should be fine with precision issues but idk, it might become bad later

rektbyfaith
Administrator
0
08-28-2022, 12:21 AM
#32
Archived author: Foe • Posted: 2022-08-28T00:21:16.210000+00:00
Original source

In general or with the lines?
rektbyfaith
08-28-2022, 12:21 AM #32

Archived author: Foe • Posted: 2022-08-28T00:21:16.210000+00:00
Original source

In general or with the lines?

rektbyfaith
Administrator
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08-28-2022, 12:21 AM
#33
Archived author: Peps • Posted: 2022-08-28T00:21:36.291000+00:00
Original source

just in general making something in a bigass scrollframe
rektbyfaith
08-28-2022, 12:21 AM #33

Archived author: Peps • Posted: 2022-08-28T00:21:36.291000+00:00
Original source

just in general making something in a bigass scrollframe

rektbyfaith
Administrator
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08-28-2022, 12:21 AM
#34
Archived author: Peps • Posted: 2022-08-28T00:21:45.954000+00:00
Original source

like i know about the precision issues causing things to shift
rektbyfaith
08-28-2022, 12:21 AM #34

Archived author: Peps • Posted: 2022-08-28T00:21:45.954000+00:00
Original source

like i know about the precision issues causing things to shift

rektbyfaith
Administrator
0
08-28-2022, 12:21 AM
#35
Archived author: Foe • Posted: 2022-08-28T00:21:48.783000+00:00
Original source

Node culling
rektbyfaith
08-28-2022, 12:21 AM #35

Archived author: Foe • Posted: 2022-08-28T00:21:48.783000+00:00
Original source

Node culling

rektbyfaith
Administrator
0
08-28-2022, 12:22 AM
#36
Archived author: Peps • Posted: 2022-08-28T00:22:00.899000+00:00
Original source

perf issue or stability
rektbyfaith
08-28-2022, 12:22 AM #36

Archived author: Peps • Posted: 2022-08-28T00:22:00.899000+00:00
Original source

perf issue or stability

rektbyfaith
Administrator
0
08-28-2022, 12:22 AM
#37
Archived author: Foe • Posted: 2022-08-28T00:22:03.843000+00:00
Original source

Too many interface objects = massive lag
rektbyfaith
08-28-2022, 12:22 AM #37

Archived author: Foe • Posted: 2022-08-28T00:22:03.843000+00:00
Original source

Too many interface objects = massive lag

rektbyfaith
Administrator
0
08-28-2022, 12:22 AM
#38
Archived author: Peps • Posted: 2022-08-28T00:22:07.017000+00:00
Original source

ah
rektbyfaith
08-28-2022, 12:22 AM #38

Archived author: Peps • Posted: 2022-08-28T00:22:07.017000+00:00
Original source

ah

rektbyfaith
Administrator
0
08-28-2022, 12:22 AM
#39
Archived author: Peps • Posted: 2022-08-28T00:22:21.555000+00:00
Original source

well i assume i can just make each node its own frame and if the node is off screen by the frame width i can just hide it
rektbyfaith
08-28-2022, 12:22 AM #39

Archived author: Peps • Posted: 2022-08-28T00:22:21.555000+00:00
Original source

well i assume i can just make each node its own frame and if the node is off screen by the frame width i can just hide it

rektbyfaith
Administrator
0
08-28-2022, 12:22 AM
#40
Archived author: Foe • Posted: 2022-08-28T00:22:40.349000+00:00
Original source

Yep, enjoy the coordinate math for that
rektbyfaith
08-28-2022, 12:22 AM #40

Archived author: Foe • Posted: 2022-08-28T00:22:40.349000+00:00
Original source

Yep, enjoy the coordinate math for that

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