[DiscordArchive] what id did you give the node and what name does that node have in that dbc? additionally, is there
[DiscordArchive] what id did you give the node and what name does that node have in that dbc? additionally, is there
Archived author: helenah1734 • Posted: 2022-03-23T19:44:33.524000+00:00
Original source
Ah, I thought it might not have worked, I analysed the code before attempting to apply the diffs and noticed each line was completely different to the red ones in the diff. lol
Archived author: <o> • Posted: 2022-03-23T19:44:49.073000+00:00
Original source
you cannot just clone our version of trinitycore entirely, it's specifically made to work within the larger tswow framework
Archived author: <o> • Posted: 2022-03-23T19:45:03.136000+00:00
Original source
but those fixes would apply to any recent trinitycore version
Archived author: helenah1734 • Posted: 2022-03-23T19:45:39.600000+00:00
Original source
Okay I'll erm... cancel the compilation.
Archived author: helenah1734 • Posted: 2022-03-23T19:45:40.844000+00:00
Original source
Thanks
Archived author: helenah1734 • Posted: 2022-03-23T20:07:56.711000+00:00
Original source
<@!787614711738138634> Seems as you merged only a few days ago and I think my core is older then I'm going to grab the latest TrinityCore as patching the current source I have is causing rejects.
Archived author: helenah1734 • Posted: 2022-03-23T20:11:13.374000+00:00
Original source
```--- src/server/game/Globals/ObjectMgr.cpp
+++ src/server/game/Globals/ObjectMgr.cpp
@@ -6834,7 +6836,7 @@ uint32 ObjectMgr::GetNearestTaxiNode(float x, float y, float z, uint32 mapid, ui
// skip not taxi network nodes
// @tswow-begin taxi nodes bounds
- if (field < sTaxiNodesMask.size() && (sTaxiNodesMask[field] & submask) == 0)
+ if (field >= sTaxiNodesMask.size() || (sTaxiNodesMask[field] & submask) == 0)
// @tswow-end
continue;```
Archived author: helenah1734 • Posted: 2022-03-23T20:13:26.611000+00:00
Original source
Yeah at the minus line there is no data.
Archived author: helenah1734 • Posted: 2022-03-23T20:20:13.346000+00:00
Original source
Seems that
```if (field < sTaxiNodesMask.size() && (sTaxiNodesMask[field] & submask) == 0)```
has been changed to
```if ((sTaxiNodesMask[field] & submask) == 0)```
but it looks easy to merge in what you did.
Archived author: helenah1734 • Posted: 2022-03-23T20:26:55.552000+00:00
Original source
Okay going to compile now.