[DiscordArchive] And what is this for then?
[DiscordArchive] And what is this for then?
Archived author: Vel • Posted: 2024-11-25T19:49:30.656000+00:00
Original source
And how I can do that?
Archived author: stoneharry • Posted: 2024-11-25T19:49:43.157000+00:00
Original source
setActive is good when you have individual creatures you want to keep active
Archived author: Northstrider • Posted: 2024-11-25T19:49:44.106000+00:00
Original source
by loading all grids on startup and disable grid unload
Archived author: Vel • Posted: 2024-11-25T19:49:51.783000+00:00
Original source
I did. But doesn't work.
Archived author: Vel • Posted: 2024-11-25T19:50:02.874000+00:00
Original source
<@278884041556754432>
Archived author: Jinnai • Posted: 2024-11-25T19:50:15.471000+00:00
Original source
well you might have done something wrong in your case, because it works exactly like this
Archived author: Northstrider • Posted: 2024-11-25T19:50:20.013000+00:00
Original source
cells are only updated while an active player is nearby
Archived author: Northstrider • Posted: 2024-11-25T19:50:33.007000+00:00
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(and transports but these are a different story)
Archived author: Vel • Posted: 2024-11-25T19:50:53.266000+00:00
Original source
Well, I want to keep all grids that are under the zone ID 267 (Hillsbrad) active at all times. Is it possible to do this somehow?
Archived author: Vel • Posted: 2024-11-25T19:51:03.215000+00:00
Original source
It's not that much so I guess it should not be a ram issue.