Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] And what is this for then?

[DiscordArchive] And what is this for then?

[DiscordArchive] And what is this for then?

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rektbyfaith
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11-25-2024, 07:49 PM
#41
Archived author: Vel • Posted: 2024-11-25T19:49:30.656000+00:00
Original source

And how I can do that?
rektbyfaith
11-25-2024, 07:49 PM #41

Archived author: Vel • Posted: 2024-11-25T19:49:30.656000+00:00
Original source

And how I can do that?

rektbyfaith
Administrator
0
11-25-2024, 07:49 PM
#42
Archived author: stoneharry • Posted: 2024-11-25T19:49:43.157000+00:00
Original source

setActive is good when you have individual creatures you want to keep active
rektbyfaith
11-25-2024, 07:49 PM #42

Archived author: stoneharry • Posted: 2024-11-25T19:49:43.157000+00:00
Original source

setActive is good when you have individual creatures you want to keep active

rektbyfaith
Administrator
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11-25-2024, 07:49 PM
#43
Archived author: Northstrider • Posted: 2024-11-25T19:49:44.106000+00:00
Original source

by loading all grids on startup and disable grid unload
rektbyfaith
11-25-2024, 07:49 PM #43

Archived author: Northstrider • Posted: 2024-11-25T19:49:44.106000+00:00
Original source

by loading all grids on startup and disable grid unload

rektbyfaith
Administrator
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11-25-2024, 07:49 PM
#44
Archived author: Vel • Posted: 2024-11-25T19:49:51.783000+00:00
Original source

I did. But doesn't work.
rektbyfaith
11-25-2024, 07:49 PM #44

Archived author: Vel • Posted: 2024-11-25T19:49:51.783000+00:00
Original source

I did. But doesn't work.

rektbyfaith
Administrator
0
11-25-2024, 07:50 PM
#45
Archived author: Vel • Posted: 2024-11-25T19:50:02.874000+00:00
Original source

<@278884041556754432>
rektbyfaith
11-25-2024, 07:50 PM #45

Archived author: Vel • Posted: 2024-11-25T19:50:02.874000+00:00
Original source

<@278884041556754432>

rektbyfaith
Administrator
0
11-25-2024, 07:50 PM
#46
Archived author: Jinnai • Posted: 2024-11-25T19:50:15.471000+00:00
Original source

well you might have done something wrong in your case, because it works exactly like this
rektbyfaith
11-25-2024, 07:50 PM #46

Archived author: Jinnai • Posted: 2024-11-25T19:50:15.471000+00:00
Original source

well you might have done something wrong in your case, because it works exactly like this

rektbyfaith
Administrator
0
11-25-2024, 07:50 PM
#47
Archived author: Northstrider • Posted: 2024-11-25T19:50:20.013000+00:00
Original source

cells are only updated while an active player is nearby
rektbyfaith
11-25-2024, 07:50 PM #47

Archived author: Northstrider • Posted: 2024-11-25T19:50:20.013000+00:00
Original source

cells are only updated while an active player is nearby

rektbyfaith
Administrator
0
11-25-2024, 07:50 PM
#48
Archived author: Northstrider • Posted: 2024-11-25T19:50:33.007000+00:00
Original source

(and transports but these are a different story)
rektbyfaith
11-25-2024, 07:50 PM #48

Archived author: Northstrider • Posted: 2024-11-25T19:50:33.007000+00:00
Original source

(and transports but these are a different story)

rektbyfaith
Administrator
0
11-25-2024, 07:50 PM
#49
Archived author: Vel • Posted: 2024-11-25T19:50:53.266000+00:00
Original source

Well, I want to keep all grids that are under the zone ID 267 (Hillsbrad) active at all times. Is it possible to do this somehow?
rektbyfaith
11-25-2024, 07:50 PM #49

Archived author: Vel • Posted: 2024-11-25T19:50:53.266000+00:00
Original source

Well, I want to keep all grids that are under the zone ID 267 (Hillsbrad) active at all times. Is it possible to do this somehow?

rektbyfaith
Administrator
0
11-25-2024, 07:51 PM
#50
Archived author: Vel • Posted: 2024-11-25T19:51:03.215000+00:00
Original source

It's not that much so I guess it should not be a ram issue.
rektbyfaith
11-25-2024, 07:51 PM #50

Archived author: Vel • Posted: 2024-11-25T19:51:03.215000+00:00
Original source

It's not that much so I guess it should not be a ram issue.

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