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[DiscordArchive] jumping healthbars ?

[DiscordArchive] jumping healthbars ?

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rektbyfaith
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11-15-2021, 03:58 PM
#31
Archived author: <o> • Posted: 2021-11-15T15:58:41.678000+00:00
Original source

the primary benefit of the interpolation that wow uses for other player characters is that it tends to look more smooth, and that's good enough for most scenarios out in the world
rektbyfaith
11-15-2021, 03:58 PM #31

Archived author: <o> • Posted: 2021-11-15T15:58:41.678000+00:00
Original source

the primary benefit of the interpolation that wow uses for other player characters is that it tends to look more smooth, and that's good enough for most scenarios out in the world

rektbyfaith
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11-15-2021, 04:00 PM
#32
Archived author: <o> • Posted: 2021-11-15T16:00:48.759000+00:00
Original source

going into prediction time will cause more visible jankiness, and while that might be justifyable for arena it wouldn't be worth it for the overworld
rektbyfaith
11-15-2021, 04:00 PM #32

Archived author: <o> • Posted: 2021-11-15T16:00:48.759000+00:00
Original source

going into prediction time will cause more visible jankiness, and while that might be justifyable for arena it wouldn't be worth it for the overworld

rektbyfaith
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11-15-2021, 04:01 PM
#33
Archived author: [̲̲̲̅̅̅̅ • Posted: 2021-11-15T16:01:10.928000+00:00
Original source

ye in solo content it would be nice, but for grp content it can bring rng moments when u have to react on a dropping health bar and then u see that u could have prepared something else in the meantime
rektbyfaith
11-15-2021, 04:01 PM #33

Archived author: [̲̲̲̅̅̅̅ • Posted: 2021-11-15T16:01:10.928000+00:00
Original source

ye in solo content it would be nice, but for grp content it can bring rng moments when u have to react on a dropping health bar and then u see that u could have prepared something else in the meantime

rektbyfaith
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11-15-2021, 04:01 PM
#34
Archived author: [̲̲̲̅̅̅̅ • Posted: 2021-11-15T16:01:54.859000+00:00
Original source

because that dropping healthbar was just a lag
rektbyfaith
11-15-2021, 04:01 PM #34

Archived author: [̲̲̲̅̅̅̅ • Posted: 2021-11-15T16:01:54.859000+00:00
Original source

because that dropping healthbar was just a lag

rektbyfaith
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11-15-2021, 04:02 PM
#35
Archived author: <o> • Posted: 2021-11-15T16:02:20.590000+00:00
Original source

yeah predicting health values is jankiness I don't think would ever be justifyable
rektbyfaith
11-15-2021, 04:02 PM #35

Archived author: <o> • Posted: 2021-11-15T16:02:20.590000+00:00
Original source

yeah predicting health values is jankiness I don't think would ever be justifyable

rektbyfaith
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11-15-2021, 04:02 PM
#36
Archived author: _chase • Posted: 2021-11-15T16:02:46.882000+00:00
Original source

You would never predict health bars
rektbyfaith
11-15-2021, 04:02 PM #36

Archived author: _chase • Posted: 2021-11-15T16:02:46.882000+00:00
Original source

You would never predict health bars

rektbyfaith
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11-15-2021, 04:02 PM
#37
Archived author: [̲̲̲̅̅̅̅ • Posted: 2021-11-15T16:02:59.771000+00:00
Original source

u have to, with some healer classes
rektbyfaith
11-15-2021, 04:02 PM #37

Archived author: [̲̲̲̅̅̅̅ • Posted: 2021-11-15T16:02:59.771000+00:00
Original source

u have to, with some healer classes

rektbyfaith
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11-15-2021, 04:03 PM
#38
Archived author: <o> • Posted: 2021-11-15T16:03:03.236000+00:00
Original source

but it's important to separate using udp from going into prediction time, you can do either without the other
rektbyfaith
11-15-2021, 04:03 PM #38

Archived author: <o> • Posted: 2021-11-15T16:03:03.236000+00:00
Original source

but it's important to separate using udp from going into prediction time, you can do either without the other

rektbyfaith
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11-15-2021, 04:04 PM
#39
Archived author: _chase • Posted: 2021-11-15T16:04:06.973000+00:00
Original source

Health isn't interprobable
rektbyfaith
11-15-2021, 04:04 PM #39

Archived author: _chase • Posted: 2021-11-15T16:04:06.973000+00:00
Original source

Health isn't interprobable

rektbyfaith
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11-15-2021, 04:04 PM
#40
Archived author: <o> • Posted: 2021-11-15T16:04:08.702000+00:00
Original source

but it's also a pretty large reason why mmorpgs tends to prefer the style of combat wow has, it allows you to very liberally define the reaction windows without the game feeling too weird
rektbyfaith
11-15-2021, 04:04 PM #40

Archived author: <o> • Posted: 2021-11-15T16:04:08.702000+00:00
Original source

but it's also a pretty large reason why mmorpgs tends to prefer the style of combat wow has, it allows you to very liberally define the reaction windows without the game feeling too weird

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