[DiscordArchive] could somebody explain exactly what `Player::SpawnCorpseBones()` in `Player.cpp` does after the seco
[DiscordArchive] could somebody explain exactly what `Player::SpawnCorpseBones()` in `Player.cpp` does after the seco
Archived author: Nyeriah • Posted: 2024-03-04T17:52:04.028000+00:00
Original source
the answer is here
Archived author: Nyeriah • Posted: 2024-03-04T17:52:04.942000+00:00
Original source
// prevent loading as ghost without corpse
Archived author: Nocty1501 • Posted: 2024-03-04T17:52:17.292000+00:00
Original source
I know
Archived author: Nocty1501 • Posted: 2024-03-04T17:52:20.736000+00:00
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but what does that actually mean
![[Image: image.png?ex=690c3796&is=690ae616&hm=9ad...11ef73b66&]](https://cdn.discordapp.com/attachments/284406375495368704/1214269220544577586/image.png?ex=690c3796&is=690ae616&hm=9ad3dc9f0ee9c65636f43b15e5fbb4881161b456c4bfc999c7dd1c911ef73b66&)
Archived author: Nyeriah • Posted: 2024-03-04T17:52:22.273000+00:00
Original source
![[Image: image.png?ex=690c3796&is=690ae616&hm=9ad...11ef73b66&]](https://cdn.discordapp.com/attachments/284406375495368704/1214269220544577586/image.png?ex=690c3796&is=690ae616&hm=9ad3dc9f0ee9c65636f43b15e5fbb4881161b456c4bfc999c7dd1c911ef73b66&)
Archived author: Nocty1501 • Posted: 2024-03-04T17:52:42.762000+00:00
Original source
yes, I know, I edited this code, so I saw the comments
Archived author: Nocty1501 • Posted: 2024-03-04T17:52:51.105000+00:00
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my point is what does it do?
Archived author: Nocty1501 • Posted: 2024-03-04T17:52:56.690000+00:00
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this flag shows up nowhere else
Archived author: Rymercyble • Posted: 2024-03-04T17:57:12.306000+00:00
Original source
it is set into update data so it probably does something in client
Archived author: Nocty1501 • Posted: 2024-03-04T17:57:45.397000+00:00
Original source
I guess I'm just gonna hope it doesn't break anything