Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] could somebody explain exactly what `Player::SpawnCorpseBones()` in `Player.cpp` does after the seco

[DiscordArchive] could somebody explain exactly what `Player::SpawnCorpseBones()` in `Player.cpp` does after the seco

[DiscordArchive] could somebody explain exactly what `Player::SpawnCorpseBones()` in `Player.cpp` does after the seco

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rektbyfaith
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03-04-2024, 05:32 PM
#1
Archived author: Nocty1501 • Posted: 2024-03-04T17:32:40.819000+00:00
Original source

could somebody explain exactly what `Player::SpawnCorpseBones()` in `Player.cpp` does after the second line?
rektbyfaith
03-04-2024, 05:32 PM #1

Archived author: Nocty1501 • Posted: 2024-03-04T17:32:40.819000+00:00
Original source

could somebody explain exactly what `Player::SpawnCorpseBones()` in `Player.cpp` does after the second line?

rektbyfaith
Administrator
0
03-04-2024, 05:33 PM
#2
Archived author: Nocty1501 • Posted: 2024-03-04T17:33:57.811000+00:00
Original source

I commented out everything after `GetMap()->ConvertCorpseToBones(GetGUID())` when I was hacking away all means of resurrection via corpse running
rektbyfaith
03-04-2024, 05:33 PM #2

Archived author: Nocty1501 • Posted: 2024-03-04T17:33:57.811000+00:00
Original source

I commented out everything after `GetMap()->ConvertCorpseToBones(GetGUID())` when I was hacking away all means of resurrection via corpse running

rektbyfaith
Administrator
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03-04-2024, 05:34 PM
#3
Archived author: Nocty1501 • Posted: 2024-03-04T17:34:02.619000+00:00
Original source

am I an idiot? how many problems will this cause?
rektbyfaith
03-04-2024, 05:34 PM #3

Archived author: Nocty1501 • Posted: 2024-03-04T17:34:02.619000+00:00
Original source

am I an idiot? how many problems will this cause?

rektbyfaith
Administrator
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03-04-2024, 05:42 PM
#4
Archived author: Rymercyble • Posted: 2024-03-04T17:42:17.240000+00:00
Original source

to be honest that kind of question is basically impossible to answer in this space emu is interconnected mess so basically only ppl who can answer that are ppl who happen to made change X and had debugged it
rektbyfaith
03-04-2024, 05:42 PM #4

Archived author: Rymercyble • Posted: 2024-03-04T17:42:17.240000+00:00
Original source

to be honest that kind of question is basically impossible to answer in this space emu is interconnected mess so basically only ppl who can answer that are ppl who happen to made change X and had debugged it

rektbyfaith
Administrator
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03-04-2024, 05:43 PM
#5
Archived author: Nocty1501 • Posted: 2024-03-04T17:43:39.829000+00:00
Original source

well it sets a flag in the player database entry (or something) called `CHAR_UPD_CHAR_REMOVE_GHOST` but I couldn't find where this flag was used (if it was used at all)
rektbyfaith
03-04-2024, 05:43 PM #5

Archived author: Nocty1501 • Posted: 2024-03-04T17:43:39.829000+00:00
Original source

well it sets a flag in the player database entry (or something) called `CHAR_UPD_CHAR_REMOVE_GHOST` but I couldn't find where this flag was used (if it was used at all)

rektbyfaith
Administrator
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03-04-2024, 05:46 PM
#6
Archived author: Rymercyble • Posted: 2024-03-04T17:46:04.957000+00:00
Original source

many flags are also used as just numbers
rektbyfaith
03-04-2024, 05:46 PM #6

Archived author: Rymercyble • Posted: 2024-03-04T17:46:04.957000+00:00
Original source

many flags are also used as just numbers

rektbyfaith
Administrator
0
03-04-2024, 05:46 PM
#7
Archived author: Nocty1501 • Posted: 2024-03-04T17:46:47.725000+00:00
Original source

yeah, makes sense
rektbyfaith
03-04-2024, 05:46 PM #7

Archived author: Nocty1501 • Posted: 2024-03-04T17:46:47.725000+00:00
Original source

yeah, makes sense

rektbyfaith
Administrator
0
03-04-2024, 05:46 PM
#8
Archived author: Nocty1501 • Posted: 2024-03-04T17:46:57.259000+00:00
Original source

okay so there is some point somewhere in the core where this flag is checked for
rektbyfaith
03-04-2024, 05:46 PM #8

Archived author: Nocty1501 • Posted: 2024-03-04T17:46:57.259000+00:00
Original source

okay so there is some point somewhere in the core where this flag is checked for

rektbyfaith
Administrator
0
03-04-2024, 05:47 PM
#9
Archived author: Nocty1501 • Posted: 2024-03-04T17:47:07.026000+00:00
Original source

it just doesn't use the flag name but a magic number representing it instead
rektbyfaith
03-04-2024, 05:47 PM #9

Archived author: Nocty1501 • Posted: 2024-03-04T17:47:07.026000+00:00
Original source

it just doesn't use the flag name but a magic number representing it instead

rektbyfaith
Administrator
0
03-04-2024, 05:47 PM
#10
Archived author: Nocty1501 • Posted: 2024-03-04T17:47:07.929000+00:00
Original source

x.x
rektbyfaith
03-04-2024, 05:47 PM #10

Archived author: Nocty1501 • Posted: 2024-03-04T17:47:07.929000+00:00
Original source

x.x

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