[DiscordArchive] Yeah but if the client can see the spells, i.e death recap, wouldn't it need to know about those?
[DiscordArchive] Yeah but if the client can see the spells, i.e death recap, wouldn't it need to know about those?
Archived author: Revision • Posted: 2022-08-23T20:20:37.399000+00:00
Original source
Not sure how you don't know
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2022-08-23T20:21:01.718000+00:00
Original source
i thought what i did for mc was overwritting the existing one
Archived author: Revision • Posted: 2022-08-23T20:21:14.214000+00:00
Original source
You changed the values of the spell, yes
Archived author: Revision • Posted: 2022-08-23T20:21:42.606000+00:00
Original source
As Nyeriah said, use CastCustomSpell() to do the same thing (I guess) but 'on the fly'
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2022-08-23T20:21:43.421000+00:00
Original source
yes, but because when they ported naxx to wotlk they kept al lthe same ids and just scaled numbers up, i want to scale numbers back down for 60, but not affect naxx80
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2022-08-23T20:21:52.751000+00:00
Original source
ya
Archived author: Revision • Posted: 2022-08-23T20:22:11.145000+00:00
Original source
I assume you can't check the creatures level and use that to determine what stats it should have.
Archived author: Revision • Posted: 2022-08-23T20:22:28.266000+00:00
Original source
I only assume since you're changing the spell and it's not linked to the creature.
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2022-08-23T20:22:59.353000+00:00
Original source
but the game knows who cast the spell because it sees that for the death recap
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2022-08-23T20:23:03.943000+00:00
Original source
and debuff tooltips in elvui