Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] Yeah but if the client can see the spells, i.e death recap, wouldn't it need to know about those?

[DiscordArchive] Yeah but if the client can see the spells, i.e death recap, wouldn't it need to know about those?

[DiscordArchive] Yeah but if the client can see the spells, i.e death recap, wouldn't it need to know about those?

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rektbyfaith
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08-23-2022, 08:23 PM
#21
Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2022-08-23T20:23:12.924000+00:00
Original source

shows the source:mob that cast it
rektbyfaith
08-23-2022, 08:23 PM #21

Archived author: Ĝ̷̳r̸̹͊a̷̜̚k̴̞̔ • Posted: 2022-08-23T20:23:12.924000+00:00
Original source

shows the source:mob that cast it

rektbyfaith
Administrator
0
08-23-2022, 08:23 PM
#22
Archived author: Revision • Posted: 2022-08-23T20:23:14.073000+00:00
Original source

Yes but the creature casts the spell
rektbyfaith
08-23-2022, 08:23 PM #22

Archived author: Revision • Posted: 2022-08-23T20:23:14.073000+00:00
Original source

Yes but the creature casts the spell

rektbyfaith
Administrator
0
08-23-2022, 08:23 PM
#23
Archived author: Revision • Posted: 2022-08-23T20:23:50.759000+00:00
Original source

I think CastCustomSpell() is your best bet, adding that to the c++ scripts and change it only if their level is <= 63. I'm not sure how you would handle trash mobs though.
rektbyfaith
08-23-2022, 08:23 PM #23

Archived author: Revision • Posted: 2022-08-23T20:23:50.759000+00:00
Original source

I think CastCustomSpell() is your best bet, adding that to the c++ scripts and change it only if their level is <= 63. I'm not sure how you would handle trash mobs though.

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