[DiscordArchive] Yeah but isn’t there going to be actual players on this realm?
[DiscordArchive] Yeah but isn’t there going to be actual players on this realm?
Archived author: Revision • Posted: 2024-08-03T20:40:53.069000+00:00
Original source
Hopefully. I still barely understand it, I can't even cap my CPU cores and run into server issues for no apparent reason. I've looked at CPU, RAM, disk etc and there's no indication as to why it happens. There's even very little to no wait time.
Archived author: Natrist • Posted: 2024-08-03T20:43:14.539000+00:00
Original source
Have you tried profiling the world server with Visual Studio?
Archived author: Revision • Posted: 2024-08-03T20:46:00.796000+00:00
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Connecting to a server running on Ubuntu sounds like a bother
Archived author: Revision • Posted: 2024-08-03T20:46:12.375000+00:00
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I guess I could try it on my dev macine, but I need to figure out how lol
Archived author: walkline • Posted: 2024-08-03T20:56:54.095000+00:00
Original source
I briefly looked into this. For world updates, I would say that half of the CPU load comes from handling spells (including auras). If you enable the playerbots module, the CPU load will roughly double (which also affects the world update time aka diff), due to the additional AI handling for those bots.
Archived author: Natrist • Posted: 2024-08-03T21:03:37.847000+00:00
Original source
Have you looked at what would be required to split the world server into multiple processes or threads for every world, including instances?
Archived author: Revision • Posted: 2024-08-03T21:06:32.087000+00:00
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You can split maps into different threads but you still can't run a map in multiple threads
Archived author: Revision • Posted: 2024-08-03T21:06:56.435000+00:00
Original source
That sounds expensive. I guess optimizing it is out of the question.
Archived author: Barais • Posted: 2024-08-03T21:11:40.001000+00:00
Original source
Running worldserver.exe and it stops after a certain sql file applying to world and just crashes
Archived author: Barais • Posted: 2024-08-03T21:18:33.377000+00:00
Original source
And of course it fixes itself