[DiscordArchive] maybe im dumbass but arent u mistaking it for AIO ?
[DiscordArchive] maybe im dumbass but arent u mistaking it for AIO ?
Archived author: Roboto • Posted: 2023-11-30T08:20:54.511000+00:00
Original source
lol guess what's behind every Lua function and hook
Archived author: Honey • Posted: 2023-11-30T08:36:05.454000+00:00
Original source
Spoiler: there is C++ involved
Archived author: Roboto • Posted: 2023-11-30T08:50:40.112000+00:00
Original source
aaand *maybe* the scripting system
Archived author: Foe • Posted: 2023-11-30T09:37:28.269000+00:00
Original source
Truth with modification, it's primarily based on the scriptmgr hooks to reduce the integration footprint by design, to prevent merge conflicts
Archived author: Foe • Posted: 2023-11-30T09:38:05.804000+00:00
Original source
But there's definitely hooks that aren't through the scriptmgr, and it doesn't depend on the scriptmgr for most functionality
Archived author: Foe • Posted: 2023-11-30T09:39:49.465000+00:00
Original source
There's no inherent need for the c++ scripting system for Lua to function, but there's no reason to not have a standardized endpoint for an interpreter to hook into
Archived author: Honey • Posted: 2023-11-30T09:42:23.461000+00:00
Original source
Can't wait for all these babies tbh.
Archived author: Honey • Posted: 2023-11-30T09:54:00.270000+00:00
Original source
The only thing that I can think of to be missing, would be parallel scripting. Like having stuff in SAI or C++ not being overridden by Lua or vice versa.
Archived author: Honey • Posted: 2023-11-30T09:57:32.508000+00:00
Original source
It's currently a barrier when adding on top of blizzlike scripts
Archived author: Foe • Posted: 2023-11-30T10:00:13.445000+00:00
Original source
That's not really possible with how scripts work in the core, the core doesn't really have an internal script handler in that regard, it's expected that the scripts themselves are responsible for the full functionality