[DiscordArchive] i'll figure out how to get better segfault logs out of worldserver, see where its actually failing.
[DiscordArchive] i'll figure out how to get better segfault logs out of worldserver, see where its actually failing.
Archived author: KJack • Posted: 2023-05-10T00:10:01.382000+00:00
Original source
i'll figure out how to get better segfault logs out of worldserver, see where its actually failing. is there a simple check i could have it do early on that would tell it that the item is gone?
Archived author: KJack • Posted: 2023-05-10T00:10:24.992000+00:00
Original source
since apparently the pointer still exists enough to do that if statement without failing.
Archived author: Revision • Posted: 2023-05-10T00:10:56.604000+00:00
Original source
Yeah, I really don't know. I've never had to do really extensive debugging.
Archived author: KJack • Posted: 2023-05-10T00:11:24.790000+00:00
Original source
okay! appreciate the mod, don't want to make it a support issue for you. i'll figure out and let the channel know when i do.
Archived author: Revision • Posted: 2023-05-10T00:12:03.052000+00:00
Original source
If there's something I have to do with junk-to-gold do let me know. I've run through a few dungeons with it at least and it works like a dream so far.
Archived author: Nyeriah • Posted: 2023-05-10T00:12:03.474000+00:00
Original source
Prob alphabetical order
Archived author: Nyeriah • Posted: 2023-05-10T00:12:10.065000+00:00
Original source
As that’s the order it’s compiled
Archived author: KJack • Posted: 2023-05-10T00:16:38.210000+00:00
Original source
that would make sense. an `OnAfterItemLoot` would fix it too, I guess.
Archived author: Revision • Posted: 2023-05-10T00:29:07.754000+00:00
Original source
Yes but if several modules have conflicts and they all resort to that you'll be back to the same exact issue
Archived author: Nyeriah • Posted: 2023-05-10T00:33:10.882000+00:00
Original source
I don’t think you can help it, sometimes multiple modules are not compatible with each other, simple as