Forums WoW Modding Discussion Modeling [Archive] Downporting BFA models to 7.1

[Archive] Downporting BFA models to 7.1

[Archive] Downporting BFA models to 7.1

Pages (3): 1 2 3 Next
rektbyfaith
Administrator
0
05-10-2018, 02:34 AM
#1
Archived author: Daethas • Posted: 2018-05-10T02:34:52+00:00
Original source

So, I've been trying to downport models from BFA (female zandalari trolls, new Jaina model, zandalari druid forms) to 7.1 Legion. Most of it ends up working, except for the animations, which are either missing a few, or missing many.

My method for downporting is just by replacing SFIDs in 010 Editor, as it cuts out the need to do weight painting (which i have no idea how to do lol) and is generally quicker.

Any help on how I can get the animations to start functioning fully would be very much appreciated! Thanks!
rektbyfaith
05-10-2018, 02:34 AM #1

Archived author: Daethas • Posted: 2018-05-10T02:34:52+00:00
Original source

So, I've been trying to downport models from BFA (female zandalari trolls, new Jaina model, zandalari druid forms) to 7.1 Legion. Most of it ends up working, except for the animations, which are either missing a few, or missing many.

My method for downporting is just by replacing SFIDs in 010 Editor, as it cuts out the need to do weight painting (which i have no idea how to do lol) and is generally quicker.

Any help on how I can get the animations to start functioning fully would be very much appreciated! Thanks!

rektbyfaith
Administrator
0
05-17-2018, 07:50 PM
#2
Archived author: Смердокрыл • Posted: 2018-05-17T19:50:56+00:00
Original source

Try

https://www.wowmodding.net/tutorials/art.../?do=embed
rektbyfaith
05-17-2018, 07:50 PM #2

Archived author: Смердокрыл • Posted: 2018-05-17T19:50:56+00:00
Original source

Try

https://www.wowmodding.net/tutorials/art.../?do=embed

rektbyfaith
Administrator
0
05-21-2018, 12:50 AM
#3
Archived author: Daethas • Posted: 2018-05-21T00:50:50+00:00
Original source

Just using the new grommash model as an example, the uint32playbackspeed is automatically 150-- the animations still don't work.

[Image: Screenshot_1.thumb.png.b08fde53fbdb191e8...3ed1b8.png]
rektbyfaith
05-21-2018, 12:50 AM #3

Archived author: Daethas • Posted: 2018-05-21T00:50:50+00:00
Original source

Just using the new grommash model as an example, the uint32playbackspeed is automatically 150-- the animations still don't work.

[Image: Screenshot_1.thumb.png.b08fde53fbdb191e8...3ed1b8.png]

rektbyfaith
Administrator
0
05-21-2018, 08:05 PM
#4
Archived author: Aurarius • Posted: 2018-05-21T20:05:34+00:00
Original source

This works...

https://www.wowmodding.net/tutorials/art.../?do=embed
rektbyfaith
05-21-2018, 08:05 PM #4

Archived author: Aurarius • Posted: 2018-05-21T20:05:34+00:00
Original source

This works...

https://www.wowmodding.net/tutorials/art.../?do=embed

rektbyfaith
Administrator
0
05-24-2018, 08:31 AM
#5
Archived author: irachkom • Posted: 2018-05-24T08:31:17+00:00
Original source

btw anyone seen any working link with BFA?
rektbyfaith
05-24-2018, 08:31 AM #5

Archived author: irachkom • Posted: 2018-05-24T08:31:17+00:00
Original source

btw anyone seen any working link with BFA?

rektbyfaith
Administrator
0
05-27-2018, 08:39 PM
#6
Archived author: Daethas • Posted: 2018-05-27T20:39:29+00:00
Original source

Quote: On 5/21/2018 at 4:05 PM, Aurarius said:

This works...
I'm not quite sure if I understood what he was doing. What is he deleting to make the animations work?
rektbyfaith
05-27-2018, 08:39 PM #6

Archived author: Daethas • Posted: 2018-05-27T20:39:29+00:00
Original source

Quote: On 5/21/2018 at 4:05 PM, Aurarius said:

This works...
I'm not quite sure if I understood what he was doing. What is he deleting to make the animations work?

rektbyfaith
Administrator
0
05-27-2018, 09:21 PM
#7
Archived author: Daethas • Posted: 2018-05-27T21:21:12+00:00
Original source

And, also, does this work for BFA to 7.1?
rektbyfaith
05-27-2018, 09:21 PM #7

Archived author: Daethas • Posted: 2018-05-27T21:21:12+00:00
Original source

And, also, does this work for BFA to 7.1?

rektbyfaith
Administrator
0
05-28-2018, 02:59 PM
#8
Archived author: Aurarius • Posted: 2018-05-28T14:59:24+00:00
Original source

Yes, you need to delete the first 7 bytes in every anim

That's it.
rektbyfaith
05-28-2018, 02:59 PM #8

Archived author: Aurarius • Posted: 2018-05-28T14:59:24+00:00
Original source

Yes, you need to delete the first 7 bytes in every anim

That's it.

rektbyfaith
Administrator
0
05-28-2018, 07:04 PM
#9
Archived author: Daethas • Posted: 2018-05-28T19:04:59+00:00
Original source

Quote: 4 hours ago, Aurarius said:

Yes, you need to delete the first 7 bytes in every anim

That's it.
That's my problem, unfortunately; I've deleted the headers before, all 7 bytes, for every anim file; but the animations continue to not work. And, unless I forgot to rename them all the exact same - which I don't /think/ is the issue - I'm doing it correctly.

I'll try it again, and make doubly sure I'm right in all of this.
rektbyfaith
05-28-2018, 07:04 PM #9

Archived author: Daethas • Posted: 2018-05-28T19:04:59+00:00
Original source

Quote: 4 hours ago, Aurarius said:

Yes, you need to delete the first 7 bytes in every anim

That's it.
That's my problem, unfortunately; I've deleted the headers before, all 7 bytes, for every anim file; but the animations continue to not work. And, unless I forgot to rename them all the exact same - which I don't /think/ is the issue - I'm doing it correctly.

I'll try it again, and make doubly sure I'm right in all of this.

rektbyfaith
Administrator
0
05-28-2018, 07:54 PM
#10
Archived author: wungasaurus • Posted: 2018-05-28T19:54:11+00:00
Original source

Even if it was an easily delectable header, it would be 8 bytes, not 7.

Any .skel based model won’t be „easily deletable“ though.
rektbyfaith
05-28-2018, 07:54 PM #10

Archived author: wungasaurus • Posted: 2018-05-28T19:54:11+00:00
Original source

Even if it was an easily delectable header, it would be 8 bytes, not 7.

Any .skel based model won’t be „easily deletable“ though.

Pages (3): 1 2 3 Next
Recently Browsing
 1 Guest(s)
Recently Browsing
 1 Guest(s)