Forums WoW Modding Resources Tools [Archive] Noggit 3.1021

[Archive] Noggit 3.1021

[Archive] Noggit 3.1021

rektbyfaith
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11-04-2025, 01:09 PM
#1
Archived author: Kaev • Posted: 2025-11-04T14:09:15.871485
Original source

Quote:[Image: noggit.png]

Noggit SDL 3.1021

Finally Noggit SDL 3.1021 is there!

The most important change is probably a fix of the well known model bug as well as the removal of the requirement to fill all four layers.

But here's a approximate changelog:
  • Steff |*Fix: If you selected an model, copied to clipboard, deleted source (it it is last model on map of this type) and pasted it then. Noggit crashed.
  • Steff | Calculate camera height related to terrain height on map load.
  • Steff |*Fix that texture swapper stayed visible if you changed the tool
  • Steff |*Add new option to toggle model animation rendering. F11 and Menu option in View menu added for this. For easyer model selection like birds.
  • schlumpf | various memory leaks or potential crashes
  • Valium | Initial support for drawing tablets on Windows.* Crashes if you don't have a tablet installed.
  • Valium |*Implemented Blizzard style wireframe.
  • schlumpf |*mapchunk: save: fix: only set low_quality_texture_map bits once to avoid error in overwriting (missing clean) (the 4 layer bug)
  • Adspartan |*Fix to prevent texture duplication on a chunk (swapping duplicated textures remove the duplicate).
  • Adspartan |*Fix random hole bug when using the hole tool by checking is the cursor is not underground when adding a hole.
  • Adspartan |*Set tile as changed when using "swap adt".
  • Adspartan |*prevent m2/wmo selection when using a tool
  • Adspartan |*Fix texture shift ingame
  • Adspartan |*Alphamap loading / saving changes
  • Adspartan |*Prevent crash when loading or drawing wmo. (for retroported WMOs)
  • Adspartan |*Fix texture shift between noggit and wow client
  • Adspartan |*Fix alphamap loading for uncompressed (204[Image: cool.gif]
  • Adspartan |*Paste object at the cursor pos if nothing is selected
  • Adspartan |*Vertex shading is now correctly implemented.
  • Kaev |*This should hopefully fix all model bugs when you save your files
You can download Noggit SDL 3.1021 with all needed .dll files from here: https://mega.nz/#!qU01SZ4Y!YQvbjXQTo...YRWp0AaINbzXq0

Have fun and happy modding!

EDIT: Be careful, Steff warned me that there are some untested things in the SDL branch which could lead to bugs. If you can find any, please report them!
rektbyfaith
11-04-2025, 01:09 PM #1

Archived author: Kaev • Posted: 2025-11-04T14:09:15.871485
Original source

Quote:[Image: noggit.png]

Noggit SDL 3.1021

Finally Noggit SDL 3.1021 is there!

The most important change is probably a fix of the well known model bug as well as the removal of the requirement to fill all four layers.

But here's a approximate changelog:
  • Steff |*Fix: If you selected an model, copied to clipboard, deleted source (it it is last model on map of this type) and pasted it then. Noggit crashed.
  • Steff | Calculate camera height related to terrain height on map load.
  • Steff |*Fix that texture swapper stayed visible if you changed the tool
  • Steff |*Add new option to toggle model animation rendering. F11 and Menu option in View menu added for this. For easyer model selection like birds.
  • schlumpf | various memory leaks or potential crashes
  • Valium | Initial support for drawing tablets on Windows.* Crashes if you don't have a tablet installed.
  • Valium |*Implemented Blizzard style wireframe.
  • schlumpf |*mapchunk: save: fix: only set low_quality_texture_map bits once to avoid error in overwriting (missing clean) (the 4 layer bug)
  • Adspartan |*Fix to prevent texture duplication on a chunk (swapping duplicated textures remove the duplicate).
  • Adspartan |*Fix random hole bug when using the hole tool by checking is the cursor is not underground when adding a hole.
  • Adspartan |*Set tile as changed when using "swap adt".
  • Adspartan |*prevent m2/wmo selection when using a tool
  • Adspartan |*Fix texture shift ingame
  • Adspartan |*Alphamap loading / saving changes
  • Adspartan |*Prevent crash when loading or drawing wmo. (for retroported WMOs)
  • Adspartan |*Fix texture shift between noggit and wow client
  • Adspartan |*Fix alphamap loading for uncompressed (204[Image: cool.gif]
  • Adspartan |*Paste object at the cursor pos if nothing is selected
  • Adspartan |*Vertex shading is now correctly implemented.
  • Kaev |*This should hopefully fix all model bugs when you save your files
You can download Noggit SDL 3.1021 with all needed .dll files from here: https://mega.nz/#!qU01SZ4Y!YQvbjXQTo...YRWp0AaINbzXq0

Have fun and happy modding!

EDIT: Be careful, Steff warned me that there are some untested things in the SDL branch which could lead to bugs. If you can find any, please report them!

rektbyfaith
Administrator
0
11-04-2025, 01:09 PM
#2
Archived author: Kaev • Posted: 2025-11-04T14:09:15.871485
Original source

rektbyfaith
11-04-2025, 01:09 PM #2

Archived author: Kaev • Posted: 2025-11-04T14:09:15.871485
Original source

rektbyfaith
Administrator
0
11-04-2025, 01:09 PM
#3
Archived author: Kaev • Posted: 2025-11-04T14:09:15.871485
Original source

Quote: Texture loading didn't work for some people. Schlumpf and me found what's wrong: A commit ****ed up listfile loading somehow (probably threading problems). I reverted the commit and uploaded a new version. You can find it in the starting post or here: https://mega.nz/#!qU01SZ4Y!YQvbjXQTo...YRWp0AaINbzXq0
rektbyfaith
11-04-2025, 01:09 PM #3

Archived author: Kaev • Posted: 2025-11-04T14:09:15.871485
Original source

Quote: Texture loading didn't work for some people. Schlumpf and me found what's wrong: A commit ****ed up listfile loading somehow (probably threading problems). I reverted the commit and uploaded a new version. You can find it in the starting post or here: https://mega.nz/#!qU01SZ4Y!YQvbjXQTo...YRWp0AaINbzXq0

rektbyfaith
Administrator
0
11-04-2025, 01:09 PM
#4
Archived author: Kaev • Posted: 2025-11-04T14:09:15.871485
Original source

rektbyfaith
11-04-2025, 01:09 PM #4

Archived author: Kaev • Posted: 2025-11-04T14:09:15.871485
Original source

rektbyfaith
Administrator
0
11-04-2025, 01:09 PM
#5
Archived author: staleness • Posted: 2025-11-04T14:09:15.871485
Original source

Quote: nice. thanks for the upload.
rektbyfaith
11-04-2025, 01:09 PM #5

Archived author: staleness • Posted: 2025-11-04T14:09:15.871485
Original source

Quote: nice. thanks for the upload.

rektbyfaith
Administrator
0
11-04-2025, 01:09 PM
#6
Archived author: Sakuras • Posted: 2025-11-04T14:09:15.871485
Original source

Quote: Does this work with windows 10? I downloaded it and oepend it and nothing happened. It's not showing up in the windows task monitor either.
rektbyfaith
11-04-2025, 01:09 PM #6

Archived author: Sakuras • Posted: 2025-11-04T14:09:15.871485
Original source

Quote: Does this work with windows 10? I downloaded it and oepend it and nothing happened. It's not showing up in the windows task monitor either.

rektbyfaith
Administrator
0
11-04-2025, 01:09 PM
#7
Archived author: XTBZ • Posted: 2025-11-04T14:09:15.871485
Original source

Quote: Same problem on win8

log:

6 - (StackWalker.cpp:1133): [Error] OS-Version: 6.2.9200 () 0x300-0x1

157 - (StackWalker.cpp:1133): [Error] 00473B8C (noggit): (filename not available): (function-name not available)

157 - (StackWalker.cpp:1133): [Error] 0043D53B (noggit): (filename not available): (function-name not available)

158 - (StackWalker.cpp:1133): [Error] 5A003ACA (ucrtbase): (filename not available): raise

158 - (StackWalker.cpp:1133): [Error] 5A004672 (ucrtbase): (filename not available): abort

158 - (StackWalker.cpp:1133): [Error] 5A003FEB (ucrtbase): (filename not available): terminate

158 - (StackWalker.cpp:1133): [Error] 0047CA98 (noggit): (filename not available): (function-name not available)

159 - (StackWalker.cpp:1133): [Error] 754FF6E5 (KERNELBASE): (filename not available): UnhandledExceptionFilter

159 - (StackWalker.cpp:1133): [Error] 776EF154 (ntdll): (filename not available): LdrSetAppCompatDllRedirectionCallback

159 - (StackWalker.cpp:1133): [Error] 7769AB5A (ntdll): (filename not available): RtlInitializeExceptionChain
rektbyfaith
11-04-2025, 01:09 PM #7

Archived author: XTBZ • Posted: 2025-11-04T14:09:15.871485
Original source

Quote: Same problem on win8

log:

6 - (StackWalker.cpp:1133): [Error] OS-Version: 6.2.9200 () 0x300-0x1

157 - (StackWalker.cpp:1133): [Error] 00473B8C (noggit): (filename not available): (function-name not available)

157 - (StackWalker.cpp:1133): [Error] 0043D53B (noggit): (filename not available): (function-name not available)

158 - (StackWalker.cpp:1133): [Error] 5A003ACA (ucrtbase): (filename not available): raise

158 - (StackWalker.cpp:1133): [Error] 5A004672 (ucrtbase): (filename not available): abort

158 - (StackWalker.cpp:1133): [Error] 5A003FEB (ucrtbase): (filename not available): terminate

158 - (StackWalker.cpp:1133): [Error] 0047CA98 (noggit): (filename not available): (function-name not available)

159 - (StackWalker.cpp:1133): [Error] 754FF6E5 (KERNELBASE): (filename not available): UnhandledExceptionFilter

159 - (StackWalker.cpp:1133): [Error] 776EF154 (ntdll): (filename not available): LdrSetAppCompatDllRedirectionCallback

159 - (StackWalker.cpp:1133): [Error] 7769AB5A (ntdll): (filename not available): RtlInitializeExceptionChain

rektbyfaith
Administrator
0
11-04-2025, 01:09 PM
#8
Archived author: Kaev • Posted: 2025-11-04T14:09:15.871485
Original source

Quote: It works without problems for me on Windows 10, sorry for the late answer.
rektbyfaith
11-04-2025, 01:09 PM #8

Archived author: Kaev • Posted: 2025-11-04T14:09:15.871485
Original source

Quote: It works without problems for me on Windows 10, sorry for the late answer.

rektbyfaith
Administrator
0
11-04-2025, 01:09 PM
#9
Archived author: rufiz • Posted: 2025-11-04T14:09:15.871485
Original source

Quote: Hello it's normally noggit didn't launch ?
rektbyfaith
11-04-2025, 01:09 PM #9

Archived author: rufiz • Posted: 2025-11-04T14:09:15.871485
Original source

Quote: Hello it's normally noggit didn't launch ?

rektbyfaith
Administrator
0
11-04-2025, 01:09 PM
#10
Archived author: Kaev • Posted: 2025-11-04T14:09:15.871485
Original source

Quote: Originally Posted by rufiz
[Image: lastpost-right.svg]

Hello it's normally noggit didn't launch ?

No, check the error log.

And there are already newer versions of Noggit, you should use these ones.
rektbyfaith
11-04-2025, 01:09 PM #10

Archived author: Kaev • Posted: 2025-11-04T14:09:15.871485
Original source

Quote: Originally Posted by rufiz
[Image: lastpost-right.svg]

Hello it's normally noggit didn't launch ?

No, check the error log.

And there are already newer versions of Noggit, you should use these ones.

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