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[DiscordArchive] Messing about with UI's, can anyone help me fix...

[DiscordArchive] Messing about with UI's, can anyone help me fix...

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rektbyfaith
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0
05-20-2025, 06:55 PM
#11
Archived author: Mali • Posted: 2025-05-20T18:55:32.898000+00:00
Original source

This is the HelpFrame. It's split into alot.
rektbyfaith
05-20-2025, 06:55 PM #11

Archived author: Mali • Posted: 2025-05-20T18:55:32.898000+00:00
Original source

This is the HelpFrame. It's split into alot.

rektbyfaith
Administrator
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05-20-2025, 06:56 PM
#12
Archived author: Clotic • Posted: 2025-05-20T18:56:09.456000+00:00
Original source

Ok What are yours plans for the help frame then what are you trying to do
rektbyfaith
05-20-2025, 06:56 PM #12

Archived author: Clotic • Posted: 2025-05-20T18:56:09.456000+00:00
Original source

Ok What are yours plans for the help frame then what are you trying to do

rektbyfaith
Administrator
0
05-20-2025, 06:56 PM
#13
Archived author: Mali • Posted: 2025-05-20T18:56:24.094000+00:00
Original source

I'm making my own UI using the helpframe's design.
rektbyfaith
05-20-2025, 06:56 PM #13

Archived author: Mali • Posted: 2025-05-20T18:56:24.094000+00:00
Original source

I'm making my own UI using the helpframe's design.

rektbyfaith
Administrator
0
05-20-2025, 06:57 PM
#14
Archived author: Clotic • Posted: 2025-05-20T18:57:05.523000+00:00
Original source

This do not help me help you if you dont tell me what you need help with. ```
It doesnt come out right. Not sure where I'm going wrong, I'm new to UI's.
```
rektbyfaith
05-20-2025, 06:57 PM #14

Archived author: Clotic • Posted: 2025-05-20T18:57:05.523000+00:00
Original source

This do not help me help you if you dont tell me what you need help with. ```
It doesnt come out right. Not sure where I'm going wrong, I'm new to UI's.
```

rektbyfaith
Administrator
0
05-20-2025, 06:57 PM
#15
Archived author: Clotic • Posted: 2025-05-20T18:57:34.640000+00:00
Original source

Best is to check how 3.3.5 addons are made and try go with that and use chatgpr or other AI
rektbyfaith
05-20-2025, 06:57 PM #15

Archived author: Clotic • Posted: 2025-05-20T18:57:34.640000+00:00
Original source

Best is to check how 3.3.5 addons are made and try go with that and use chatgpr or other AI

rektbyfaith
Administrator
0
05-20-2025, 06:57 PM
#16
Archived author: Clotic • Posted: 2025-05-20T18:57:54.819000+00:00
Original source

if you dont wanna share your secrets
rektbyfaith
05-20-2025, 06:57 PM #16

Archived author: Clotic • Posted: 2025-05-20T18:57:54.819000+00:00
Original source

if you dont wanna share your secrets

rektbyfaith
Administrator
0
05-20-2025, 06:58 PM
#17
Archived author: Mali • Posted: 2025-05-20T18:58:00.023000+00:00
Original source

I literally expressed. I'm just re-creating the HelpFrame.

Here's my progress now.

```lua
local textures = {
{"Interface\\HelpFrame\\HelpFrame-TopLeft", "TOPLEFT", 256, 256, 0, 0},
{"Interface\\HelpFrame\\HelpFrame-Top", "TOPLEFT", 256, 256, 256, 0},
{"Interface\\HelpFrame\\HelpFrame-TopRight", "TOPRIGHT", 128, 256, 0, 0},
{"Interface\\HelpFrame\\HelpFrame-BotLeft", "TOPLEFT", 256, 20, 0, -256},
{"Interface\\HelpFrame\\HelpFrame-Bottom", "TOPLEFT", 256, 20, 256, -256},
{"Interface\\HelpFrame\\HelpFrame-BotRight", "TOPRIGHT", 128, 20, 0, -256},
{"Interface\\HelpFrame\\HelpFrame-BotLeftBig", "BOTTOMLEFT", 256, 256, 0, 0},
{"Interface\\HelpFrame\\HelpFrame-BottomBig", "BOTTOMLEFT", 256, 256, 256, 0},
{"Interface\\HelpFrame\\HelpFrame-BotRightBig", "BOTTOMRIGHT",128, 256, 0, 0},
}

for _, data in ipairs(textures) do
local file, point, width, height, x, y = unpack(data)
local tex = HelpFrame:CreateTexture(nil, "BACKGROUND")
tex:SetTexture(file)
tex:SetSize(width, height)
tex:SetPoint(point, x, y)
if height == 20 then
tex:SetTexCoord(0, 1.0, 0, 0.078125)
end
end
```
[Image: image.png?ex=690c46f6&is=690af576&hm=529...410907aed&]
rektbyfaith
05-20-2025, 06:58 PM #17

Archived author: Mali • Posted: 2025-05-20T18:58:00.023000+00:00
Original source

I literally expressed. I'm just re-creating the HelpFrame.

Here's my progress now.

```lua
local textures = {
{"Interface\\HelpFrame\\HelpFrame-TopLeft", "TOPLEFT", 256, 256, 0, 0},
{"Interface\\HelpFrame\\HelpFrame-Top", "TOPLEFT", 256, 256, 256, 0},
{"Interface\\HelpFrame\\HelpFrame-TopRight", "TOPRIGHT", 128, 256, 0, 0},
{"Interface\\HelpFrame\\HelpFrame-BotLeft", "TOPLEFT", 256, 20, 0, -256},
{"Interface\\HelpFrame\\HelpFrame-Bottom", "TOPLEFT", 256, 20, 256, -256},
{"Interface\\HelpFrame\\HelpFrame-BotRight", "TOPRIGHT", 128, 20, 0, -256},
{"Interface\\HelpFrame\\HelpFrame-BotLeftBig", "BOTTOMLEFT", 256, 256, 0, 0},
{"Interface\\HelpFrame\\HelpFrame-BottomBig", "BOTTOMLEFT", 256, 256, 256, 0},
{"Interface\\HelpFrame\\HelpFrame-BotRightBig", "BOTTOMRIGHT",128, 256, 0, 0},
}

for _, data in ipairs(textures) do
local file, point, width, height, x, y = unpack(data)
local tex = HelpFrame:CreateTexture(nil, "BACKGROUND")
tex:SetTexture(file)
tex:SetSize(width, height)
tex:SetPoint(point, x, y)
if height == 20 then
tex:SetTexCoord(0, 1.0, 0, 0.078125)
end
end
```
[Image: image.png?ex=690c46f6&is=690af576&hm=529...410907aed&]

rektbyfaith
Administrator
0
05-20-2025, 06:58 PM
#18
Archived author: Clotic • Posted: 2025-05-20T18:58:44.471000+00:00
Original source

I can share you a tool that help with blp atlas view and get cords if you want
rektbyfaith
05-20-2025, 06:58 PM #18

Archived author: Clotic • Posted: 2025-05-20T18:58:44.471000+00:00
Original source

I can share you a tool that help with blp atlas view and get cords if you want

rektbyfaith
Administrator
0
05-20-2025, 06:59 PM
#19
Archived author: Mali • Posted: 2025-05-20T18:59:06.056000+00:00
Original source

Oh, I've got the coords straight from the XML view.
rektbyfaith
05-20-2025, 06:59 PM #19

Archived author: Mali • Posted: 2025-05-20T18:59:06.056000+00:00
Original source

Oh, I've got the coords straight from the XML view.

rektbyfaith
Administrator
0
05-20-2025, 06:59 PM
#20
Archived author: Mali • Posted: 2025-05-20T18:59:19.985000+00:00
Original source

But yet, it's not showing the textures properly still.
rektbyfaith
05-20-2025, 06:59 PM #20

Archived author: Mali • Posted: 2025-05-20T18:59:19.985000+00:00
Original source

But yet, it's not showing the textures properly still.

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