Forums WoW Modding Support Archives WoWModding Threads [DiscordArchive] Hey all, trying to figure out how to remove an ...

[DiscordArchive] Hey all, trying to figure out how to remove an ...

[DiscordArchive] Hey all, trying to figure out how to remove an ...

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rektbyfaith
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09-11-2025, 11:04 PM
#11
Archived author: Barjack • Posted: 2025-09-11T23:04:18.402000+00:00
Original source

Leave it to AI to give you the wrong column I guess <:11_PepeHands:1301382507736076411>
rektbyfaith
09-11-2025, 11:04 PM #11

Archived author: Barjack • Posted: 2025-09-11T23:04:18.402000+00:00
Original source

Leave it to AI to give you the wrong column I guess <:11_PepeHands:1301382507736076411>

rektbyfaith
Administrator
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09-11-2025, 11:05 PM
#12
Archived author: Titi • Posted: 2025-09-11T23:05:49.958000+00:00
Original source

never use AI for wow modding stuff, not enough data
rektbyfaith
09-11-2025, 11:05 PM #12

Archived author: Titi • Posted: 2025-09-11T23:05:49.958000+00:00
Original source

never use AI for wow modding stuff, not enough data

rektbyfaith
Administrator
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09-11-2025, 11:10 PM
#13
Archived author: Barjack • Posted: 2025-09-11T23:10:21.427000+00:00
Original source

Yeah.. I try to feed it all the data I can before asking questions lol, but probably still not enough.. it had returned this for that outdoor flag:

For AttributesExB (aka AttributesEx2 in DBC documentation), the common flags are:

0x1 (1) → SPELL_ATTR2_CAN_TARGET_DEAD (spell can target dead units)

0x2 (2) → SPELL_ATTR2_ONLY_OUTDOORS

0x4 (4) → SPELL_ATTR2_NOT_IN_RAID_INSTANCE

0x8 (8) → SPELL_ATTR2_CASTABLE_ON_VEHICLE

0x10 (16) → SPELL_ATTR2_IGNORE_LINE_OF_SIGHT

0x20 (32) → SPELL_ATTR2_NOT_IN_ARENA

0x40 (64) → SPELL_ATTR2_MUST_BE_OUTDOORS (used differently from 0x2 in some builds)
rektbyfaith
09-11-2025, 11:10 PM #13

Archived author: Barjack • Posted: 2025-09-11T23:10:21.427000+00:00
Original source

Yeah.. I try to feed it all the data I can before asking questions lol, but probably still not enough.. it had returned this for that outdoor flag:

For AttributesExB (aka AttributesEx2 in DBC documentation), the common flags are:

0x1 (1) → SPELL_ATTR2_CAN_TARGET_DEAD (spell can target dead units)

0x2 (2) → SPELL_ATTR2_ONLY_OUTDOORS

0x4 (4) → SPELL_ATTR2_NOT_IN_RAID_INSTANCE

0x8 (8) → SPELL_ATTR2_CASTABLE_ON_VEHICLE

0x10 (16) → SPELL_ATTR2_IGNORE_LINE_OF_SIGHT

0x20 (32) → SPELL_ATTR2_NOT_IN_ARENA

0x40 (64) → SPELL_ATTR2_MUST_BE_OUTDOORS (used differently from 0x2 in some builds)

rektbyfaith
Administrator
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09-11-2025, 11:13 PM
#14
Archived author: Barjack • Posted: 2025-09-11T23:13:07.341000+00:00
Original source

But the deeper the edits I'm looking for I generally avoid since it often leads you on the wrong track.. exactly like this situation
rektbyfaith
09-11-2025, 11:13 PM #14

Archived author: Barjack • Posted: 2025-09-11T23:13:07.341000+00:00
Original source

But the deeper the edits I'm looking for I generally avoid since it often leads you on the wrong track.. exactly like this situation

rektbyfaith
Administrator
0
09-12-2025, 12:26 AM
#15
Archived author: Barjack • Posted: 2025-09-12T00:26:12.551000+00:00
Original source

Well I got halfway there. That flag does prevent ghost wolf form from being automatically canceled when moving indoors, however there's also something preventing me from transforming indoors.. I assume it's less spell-based but a character-based restriction of sorts? At least I went through all the attributes and none of them seem to be related.. do you happen to know what that might be?
rektbyfaith
09-12-2025, 12:26 AM #15

Archived author: Barjack • Posted: 2025-09-12T00:26:12.551000+00:00
Original source

Well I got halfway there. That flag does prevent ghost wolf form from being automatically canceled when moving indoors, however there's also something preventing me from transforming indoors.. I assume it's less spell-based but a character-based restriction of sorts? At least I went through all the attributes and none of them seem to be related.. do you happen to know what that might be?

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