Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Is your repo on github ?

[DiscordArchive] Is your repo on github ?

[DiscordArchive] Is your repo on github ?

rektbyfaith
Administrator
0
10-21-2024, 08:51 PM
#1
Archived author: jackpoz • Posted: 2024-10-21T20:51:10.263000+00:00
Original source

Is your repo on github ?
rektbyfaith
10-21-2024, 08:51 PM #1

Archived author: jackpoz • Posted: 2024-10-21T20:51:10.263000+00:00
Original source

Is your repo on github ?

rektbyfaith
Administrator
0
10-21-2024, 08:51 PM
#2
Archived author: jackpoz • Posted: 2024-10-21T20:51:51.739000+00:00
Original source

For uninitialized stuff you might just use static analysis, VS should have it built-in too
rektbyfaith
10-21-2024, 08:51 PM #2

Archived author: jackpoz • Posted: 2024-10-21T20:51:51.739000+00:00
Original source

For uninitialized stuff you might just use static analysis, VS should have it built-in too

rektbyfaith
Administrator
0
10-21-2024, 08:52 PM
#3
Archived author: jackpoz • Posted: 2024-10-21T20:52:33.409000+00:00
Original source

I usually add a command or button to trigger some buffer overflow to check that ASan logs work
rektbyfaith
10-21-2024, 08:52 PM #3

Archived author: jackpoz • Posted: 2024-10-21T20:52:33.409000+00:00
Original source

I usually add a command or button to trigger some buffer overflow to check that ASan logs work

rektbyfaith
Administrator
0
10-21-2024, 08:59 PM
#4
Archived author: jackpoz • Posted: 2024-10-21T20:59:12.093000+00:00
Original source

Like https://github.com/TrinityCore/TrinityCo....cpp#L1629
[Embed: TrinityCore/src/server/scripts/Commands/cs_debug.cpp at caccb061903...]
TrinityCore Open Source MMO Framework (master = 11.0.2.56819, 3.3.5 = 3.3.5a.12340, cata classic = 4.4.0.56713) - TrinityCore/TrinityCore
https://github.com/TrinityCore/TrinityCo..._debug.cpp
rektbyfaith
10-21-2024, 08:59 PM #4

Archived author: jackpoz • Posted: 2024-10-21T20:59:12.093000+00:00
Original source

Like https://github.com/TrinityCore/TrinityCo....cpp#L1629
[Embed: TrinityCore/src/server/scripts/Commands/cs_debug.cpp at caccb061903...]
TrinityCore Open Source MMO Framework (master = 11.0.2.56819, 3.3.5 = 3.3.5a.12340, cata classic = 4.4.0.56713) - TrinityCore/TrinityCore
https://github.com/TrinityCore/TrinityCo..._debug.cpp

rektbyfaith
Administrator
0
10-21-2024, 09:08 PM
#5
Archived author: Titi • Posted: 2024-10-21T21:08:10.650000+00:00
Original source

https://gitlab.com/T1ti/noggit-red/-/tre...type=heads
[Embed: Files · ground_effects_editor · T1ti / Noggit RED · GitLab]
World of Warcraft map editor supporting version 3.3.5 with active development to deliver 9.1.5 functionality.
https://gitlab.com/T1ti/noggit-red/-/tre...type=heads
rektbyfaith
10-21-2024, 09:08 PM #5

Archived author: Titi • Posted: 2024-10-21T21:08:10.650000+00:00
Original source

https://gitlab.com/T1ti/noggit-red/-/tre...type=heads
[Embed: Files · ground_effects_editor · T1ti / Noggit RED · GitLab]
World of Warcraft map editor supporting version 3.3.5 with active development to deliver 9.1.5 functionality.
https://gitlab.com/T1ti/noggit-red/-/tre...type=heads

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