Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] I'm currently trying to port an anim file from a model with skel file.

[DiscordArchive] I'm currently trying to port an anim file from a model with skel file.

[DiscordArchive] I'm currently trying to port an anim file from a model with skel file.

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rektbyfaith
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11-01-2025, 04:52 PM
#21
Archived author: Morfium • Posted: 2025-11-01T16:52:12.468000+00:00
Original source

Could you point me to a spot where that is referenced in the m2?
rektbyfaith
11-01-2025, 04:52 PM #21

Archived author: Morfium • Posted: 2025-11-01T16:52:12.468000+00:00
Original source

Could you point me to a spot where that is referenced in the m2?

rektbyfaith
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11-01-2025, 04:52 PM
#22
Archived author: Supora • Posted: 2025-11-01T16:52:35.535000+00:00
Original source

Just check bones animation data
rektbyfaith
11-01-2025, 04:52 PM #22

Archived author: Supora • Posted: 2025-11-01T16:52:35.535000+00:00
Original source

Just check bones animation data

rektbyfaith
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11-01-2025, 04:52 PM
#23
Archived author: Supora • Posted: 2025-11-01T16:52:44.069000+00:00
Original source

For instance
rektbyfaith
11-01-2025, 04:52 PM #23

Archived author: Supora • Posted: 2025-11-01T16:52:44.069000+00:00
Original source

For instance

rektbyfaith
Administrator
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11-01-2025, 04:53 PM
#24
Archived author: Supora • Posted: 2025-11-01T16:53:52.324000+00:00
Original source

And tbh I haven't sern any retroporter that handles chunked anim files properly. Hence why I tend to restore them
rektbyfaith
11-01-2025, 04:53 PM #24

Archived author: Supora • Posted: 2025-11-01T16:53:52.324000+00:00
Original source

And tbh I haven't sern any retroporter that handles chunked anim files properly. Hence why I tend to restore them

rektbyfaith
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11-01-2025, 04:55 PM
#25
Archived author: Morfium • Posted: 2025-11-01T16:55:52.721000+00:00
Original source

Hmm yeah, I just assumed since the converter doesn't know chunks it would just set all offsets to the start of the file, assuming stripping the header was enough when converting them anim files.

So I thought I would just fix the anim files to be the wotlk version by having the data at 0 in the file and they should just fit with the converted m2.
rektbyfaith
11-01-2025, 04:55 PM #25

Archived author: Morfium • Posted: 2025-11-01T16:55:52.721000+00:00
Original source

Hmm yeah, I just assumed since the converter doesn't know chunks it would just set all offsets to the start of the file, assuming stripping the header was enough when converting them anim files.

So I thought I would just fix the anim files to be the wotlk version by having the data at 0 in the file and they should just fit with the converted m2.

rektbyfaith
Administrator
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11-01-2025, 04:58 PM
#26
Archived author: Supora • Posted: 2025-11-01T16:58:31.235000+00:00
Original source

Nah. The one coverter that was by callumsomeone only handled conversion if anim files only had afm2 chunk
rektbyfaith
11-01-2025, 04:58 PM #26

Archived author: Supora • Posted: 2025-11-01T16:58:31.235000+00:00
Original source

Nah. The one coverter that was by callumsomeone only handled conversion if anim files only had afm2 chunk

rektbyfaith
Administrator
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11-01-2025, 04:58 PM
#27
Archived author: Supora • Posted: 2025-11-01T16:58:43.093000+00:00
Original source

Iirc
rektbyfaith
11-01-2025, 04:58 PM #27

Archived author: Supora • Posted: 2025-11-01T16:58:43.093000+00:00
Original source

Iirc

rektbyfaith
Administrator
0
11-01-2025, 04:58 PM
#28
Archived author: Morfium • Posted: 2025-11-01T16:58:46.478000+00:00
Original source

Yep
rektbyfaith
11-01-2025, 04:58 PM #28

Archived author: Morfium • Posted: 2025-11-01T16:58:46.478000+00:00
Original source

Yep

rektbyfaith
Administrator
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11-01-2025, 04:59 PM
#29
Archived author: Morfium • Posted: 2025-11-01T16:59:04.342000+00:00
Original source

But wouldn't that mean the m2 expects the anim to start at 0?
rektbyfaith
11-01-2025, 04:59 PM #29

Archived author: Morfium • Posted: 2025-11-01T16:59:04.342000+00:00
Original source

But wouldn't that mean the m2 expects the anim to start at 0?

rektbyfaith
Administrator
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11-01-2025, 04:59 PM
#30
Archived author: Supora • Posted: 2025-11-01T16:59:21.610000+00:00
Original source

And when I wanted to reach him out he already gone <:11_PepeHands:1301382507736076411>
rektbyfaith
11-01-2025, 04:59 PM #30

Archived author: Supora • Posted: 2025-11-01T16:59:21.610000+00:00
Original source

And when I wanted to reach him out he already gone <:11_PepeHands:1301382507736076411>

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