[DiscordArchive] Any way to know the blizzlike values for 'creature_model_info' table from retroported models?
[DiscordArchive] Any way to know the blizzlike values for 'creature_model_info' table from retroported models?
Archived author: A2 • Posted: 2020-08-22T00:22:20.787000+00:00
Original source
not texture lookup table
Archived author: A2 • Posted: 2020-08-22T00:22:27.174000+00:00
Original source
those are two different things
Archived author: A2 • Posted: 2020-08-22T00:22:39.421000+00:00
Original source
error literraly says it
Archived author: A2 • Posted: 2020-08-22T00:22:42.983000+00:00
Original source
`Texture_unit_lookup_table is not present in M2`
Archived author: A2 • Posted: 2020-08-22T00:22:45.557000+00:00
Original source
so create one
Archived author: Deleted User • Posted: 2020-08-22T00:24:54.432000+00:00
Original source
I don't have that, I must create the 'table'?
Archived author: Deleted User • Posted: 2020-08-22T00:25:04.438000+00:00
Original source
Do you know how to?
Archived author: Deleted User • Posted: 2020-08-22T00:25:45.664000+00:00
Original source
Ima check KelThuzad model maybe gimme some clue
Archived author: A2 • Posted: 2020-08-22T00:27:56.022000+00:00
Original source
make some dummy values set offset to it and add nCount to header
Archived author: Deleted User • Posted: 2020-08-22T00:28:32.582000+00:00
Original source
One model is of special interest, Creature/KelThuzad/KelThuzad.m2, which is the only one that has an nTexUnits of 3,