[DiscordArchive] Any way to know the blizzlike values for 'creature_model_info' table from retroported models?
[DiscordArchive] Any way to know the blizzlike values for 'creature_model_info' table from retroported models?
![[Image: unknown.png?ex=690c8c54&is=690b3ad4&hm=0...a8145004b&]](https://cdn.discordapp.com/attachments/446642261909045248/746517477827280916/unknown.png?ex=690c8c54&is=690b3ad4&hm=03b9765a3ec64f80cd29eddf3f0e1e8ea251d5bdf8fc5bf9143da40a8145004b&)
Archived author: Deleted User • Posted: 2020-08-21T23:53:56.370000+00:00
Original source
when placing .anims
![[Image: unknown.png?ex=690c8c54&is=690b3ad4&hm=0...a8145004b&]](https://cdn.discordapp.com/attachments/446642261909045248/746517477827280916/unknown.png?ex=690c8c54&is=690b3ad4&hm=03b9765a3ec64f80cd29eddf3f0e1e8ea251d5bdf8fc5bf9143da40a8145004b&)
Archived author: Shlidd • Posted: 2020-08-21T23:56:09.964000+00:00
Original source
Yeah you put everything in the converter
Archived author: Deleted User • Posted: 2020-08-21T23:56:51.344000+00:00
Original source
I've placed .m2 .skin and .anim inside the converter (not .blps)
Archived author: Deleted User • Posted: 2020-08-21T23:56:54.447000+00:00
Original source
and that error appeared
Archived author: Deleted User • Posted: 2020-08-21T23:57:03.684000+00:00
Original source
without the .anim files that error was not showing up
![[Image: unknown.png?ex=690c8e48&is=690b3cc8&hm=6...f5dcabb0b&]](https://cdn.discordapp.com/attachments/446642261909045248/746519575914479636/unknown.png?ex=690c8e48&is=690b3cc8&hm=63d068ad1254e41e2b1f3f35448a62e057871155a79749313d55337f5dcabb0b&)
Archived author: Deleted User • Posted: 2020-08-22T00:02:16.605000+00:00
Original source
No divide by zero, so no bone problem
![[Image: unknown.png?ex=690c8e48&is=690b3cc8&hm=6...f5dcabb0b&]](https://cdn.discordapp.com/attachments/446642261909045248/746519575914479636/unknown.png?ex=690c8e48&is=690b3cc8&hm=63d068ad1254e41e2b1f3f35448a62e057871155a79749313d55337f5dcabb0b&)
Archived author: Deleted User • Posted: 2020-08-22T00:06:13.148000+00:00
Original source
0x008369E7 read 0x00000000
Texture_unit_lookup_table is not present in M2
This is my crash error, any help here?
Archived author: A2 • Posted: 2020-08-22T00:10:50.822000+00:00
Original source
fix the texture unit lookup table
Archived author: Deleted User • Posted: 2020-08-22T00:12:21.345000+00:00
Original source
You're always so helpful alastor
Archived author: Deleted User • Posted: 2020-08-22T00:12:34.345000+00:00
Original source
Maybe you can bring me any guidance?