[DiscordArchive] but then you could also just delete it from the file, like whats the point?
[DiscordArchive] but then you could also just delete it from the file, like whats the point?
Archived author: robinsch • Posted: 2024-06-14T11:04:22.830000+00:00
Original source
now the client uses both Item.dbc and itemcache.wdb for various things inside the client
Archived author: robinsch • Posted: 2024-06-14T11:04:47.620000+00:00
Original source
I think some info is only in Item.dbc that isn't sent in WDB caches
Archived author: Foe • Posted: 2024-06-14T11:04:51.857000+00:00
Original source
Yeah
Archived author: robinsch • Posted: 2024-06-14T11:04:54.381000+00:00
Original source
such as material (?)
Archived author: Rymercyble • Posted: 2024-06-14T11:04:56.574000+00:00
Original source
ye and this is what i was talking about i was thinking about conditionally doing it only for part of dbc to not have bugs on those items
Archived author: Foe • Posted: 2024-06-14T11:04:57.757000+00:00
Original source
material eyc
Archived author: Foe • Posted: 2024-06-14T11:05:18.255000+00:00
Original source
you just patch the binary then, and have a partial item dbc
Archived author: Foe • Posted: 2024-06-14T11:05:26.571000+00:00
Original source
it will then load for whatever you have in the dbc and ignore the rest
Archived author: Rymercyble • Posted: 2024-06-14T11:07:09.928000+00:00
Original source
although now when thinking about it and how robin said it....item dbc is needed for items to have icons and weapons to be registered by spells but wont this break if it gets removed ? because if yes then im not sure how is this helpful at all since usually for servers which do this their most common items are gear
Archived author: Foe • Posted: 2024-06-14T11:07:48.559000+00:00
Original source
no, the binary edit removes the need for item.dbc for items to work "properly" client side