[DiscordArchive] Support in terms of handling multiple players?
[DiscordArchive] Support in terms of handling multiple players?
Archived author: Thulz • Posted: 2024-03-19T19:34:58.088000+00:00
Original source
Support in terms of handling multiple players?
Archived author: Nix • Posted: 2024-03-19T19:35:02.204000+00:00
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Yes
Archived author: Nix • Posted: 2024-03-19T19:35:11.219000+00:00
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If you want a couple hundred players, I'm sure you can handle that
Archived author: Nix • Posted: 2024-03-19T19:35:37.785000+00:00
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If you want couple thousands, maybe something like the current emulators would be a feasible server backend if you hooked it up to your own game client
Archived author: Nix • Posted: 2024-03-19T19:35:54.970000+00:00
Original source
If you want couple tens of thousands, you pretty much have to do stuff on your own
Archived author: Thulz • Posted: 2024-03-19T19:36:12.131000+00:00
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Wow
Archived author: Thulz • Posted: 2024-03-19T19:36:26.956000+00:00
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So if You do an MMORPG and it blows up You must craft your own enginr
Archived author: Nix • Posted: 2024-03-19T19:36:34.655000+00:00
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Pretty much
Archived author: Nix • Posted: 2024-03-19T19:36:41.763000+00:00
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Engines aren't made for MMO out of the box
Archived author: Nix • Posted: 2024-03-19T19:36:51.025000+00:00
Original source
They're generally "general purpose" so they have to be able to be flexible