[DiscordArchive] Hi guys. Has anyone played around with UNIT_FLAG2_DO_NOT_FADE_IN at all?
[DiscordArchive] Hi guys. Has anyone played around with UNIT_FLAG2_DO_NOT_FADE_IN at all?
Archived author: will0x539 • Posted: 2023-11-06T17:43:16.431000+00:00
Original source
Hi guys. Has anyone played around with UNIT_FLAG2_DO_NOT_FADE_IN at all?
Archived author: will0x539 • Posted: 2023-11-06T17:44:22.041000+00:00
Original source
Neither
```spawnedCreature->SetFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_DO_NOT_FADE_IN);```
or
```spawnedCreature->SetUnitFlag2(UNIT_FLAG2_DO_NOT_FADE_IN);```
seem to work
Archived author: robinsch • Posted: 2023-11-06T18:03:31.538000+00:00
Original source
Atleast in 335 it has no implementation
Archived author: robinsch • Posted: 2023-11-06T18:03:56.815000+00:00
Original source
There is a function in CGObjects_C vtable that defines if something should fade in
![[Image: 1fecc597c3ee075e94890aa4edb93488.png?ex=...cb22dea1a&]](https://cdn.discordapp.com/attachments/1086807686571642900/1171498099722694726/1fecc597c3ee075e94890aa4edb93488.png?ex=690c2ee0&is=690add60&hm=f9ee6e444b9bb937850507dc0a4bbd80f2939fb0b93ff6efa68c5e2cb22dea1a&)
Archived author: robinsch • Posted: 2023-11-07T17:15:12.405000+00:00
Original source
It does
![[Image: 1fecc597c3ee075e94890aa4edb93488.png?ex=...cb22dea1a&]](https://cdn.discordapp.com/attachments/1086807686571642900/1171498099722694726/1fecc597c3ee075e94890aa4edb93488.png?ex=690c2ee0&is=690add60&hm=f9ee6e444b9bb937850507dc0a4bbd80f2939fb0b93ff6efa68c5e2cb22dea1a&)
Archived author: robinsch • Posted: 2023-11-07T17:19:40.416000+00:00
Original source
nice bug blizzard, parent ::Init function simply check base implementation (returns 1) and then does the fade, after that checks child implementation but doesn't "unset" fade.
Archived author: Bench • Posted: 2023-11-07T17:27:00.903000+00:00
Original source
Multidollar indie company
Archived author: robinsch • Posted: 2023-11-07T17:48:51.330000+00:00
Original source
https://streamable.com/8r906a
[Embed: 2023-11-07 18-47-50]
https://streamable.com/8r906a
Archived author: whatwere • Posted: 2023-11-07T18:20:45.681000+00:00
Original source
Damn I was looking for this for hours once, good find lmao
Archived author: will0x539 • Posted: 2023-11-07T18:22:21.350000+00:00
Original source
It's bugged You will need to fix with ASM