Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] do you have to implement a whole physics engine for pathing/walking to behave "decently" or just sna

[DiscordArchive] do you have to implement a whole physics engine for pathing/walking to behave "decently" or just sna

[DiscordArchive] do you have to implement a whole physics engine for pathing/walking to behave "decently" or just sna

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rektbyfaith
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0
07-01-2023, 06:44 PM
#21
Archived author: robinsch • Posted: 2023-07-01T18:44:48.351000+00:00
Original source

Thats is definitly easier to write than the camera logic yourself
rektbyfaith
07-01-2023, 06:44 PM #21

Archived author: robinsch • Posted: 2023-07-01T18:44:48.351000+00:00
Original source

Thats is definitly easier to write than the camera logic yourself

rektbyfaith
Administrator
0
07-01-2023, 06:45 PM
#22
Archived author: Titi • Posted: 2023-07-01T18:45:08.079000+00:00
Original source

tbh I think walking in an editor is cool
rektbyfaith
07-01-2023, 06:45 PM #22

Archived author: Titi • Posted: 2023-07-01T18:45:08.079000+00:00
Original source

tbh I think walking in an editor is cool

rektbyfaith
Administrator
0
07-01-2023, 06:45 PM
#23
Archived author: robinsch • Posted: 2023-07-01T18:45:32.655000+00:00
Original source

Nobody would know (/notice) where the computed camera parameters would come from
rektbyfaith
07-01-2023, 06:45 PM #23

Archived author: robinsch • Posted: 2023-07-01T18:45:32.655000+00:00
Original source

Nobody would know (/notice) where the computed camera parameters would come from

rektbyfaith
Administrator
0
07-01-2023, 06:49 PM
#24
Archived author: Intemporel • Posted: 2023-07-01T18:49:20.169000+00:00
Original source

Just begin with movement, check the climb value between your current position and the next one and that’s it , add the jump after
rektbyfaith
07-01-2023, 06:49 PM #24

Archived author: Intemporel • Posted: 2023-07-01T18:49:20.169000+00:00
Original source

Just begin with movement, check the climb value between your current position and the next one and that’s it , add the jump after

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