Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] do you have to implement a whole physics engine for pathing/walking to behave "decently" or just sna

[DiscordArchive] do you have to implement a whole physics engine for pathing/walking to behave "decently" or just sna

[DiscordArchive] do you have to implement a whole physics engine for pathing/walking to behave "decently" or just sna

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rektbyfaith
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07-01-2023, 06:39 PM
#11
Archived author: Titi • Posted: 2023-07-01T18:39:11.705000+00:00
Original source

maybe a jump ? that may require physics
rektbyfaith
07-01-2023, 06:39 PM #11

Archived author: Titi • Posted: 2023-07-01T18:39:11.705000+00:00
Original source

maybe a jump ? that may require physics

rektbyfaith
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07-01-2023, 06:39 PM
#12
Archived author: robinsch • Posted: 2023-07-01T18:39:26.247000+00:00
Original source

No a jump is just Z offset
rektbyfaith
07-01-2023, 06:39 PM #12

Archived author: robinsch • Posted: 2023-07-01T18:39:26.247000+00:00
Original source

No a jump is just Z offset

rektbyfaith
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07-01-2023, 06:39 PM
#13
Archived author: Titi • Posted: 2023-07-01T18:39:36.782000+00:00
Original source

I mean, a WoW like jump
rektbyfaith
07-01-2023, 06:39 PM #13

Archived author: Titi • Posted: 2023-07-01T18:39:36.782000+00:00
Original source

I mean, a WoW like jump

rektbyfaith
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07-01-2023, 06:39 PM
#14
Archived author: Nix • Posted: 2023-07-01T18:39:52.076000+00:00
Original source

Wow basically does the same
rektbyfaith
07-01-2023, 06:39 PM #14

Archived author: Nix • Posted: 2023-07-01T18:39:52.076000+00:00
Original source

Wow basically does the same

rektbyfaith
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07-01-2023, 06:40 PM
#15
Archived author: ReynoldsCahoon • Posted: 2023-07-01T18:40:03.089000+00:00
Original source

https://discord.com/channels/40766404101...3242819665
rektbyfaith
07-01-2023, 06:40 PM #15

Archived author: ReynoldsCahoon • Posted: 2023-07-01T18:40:03.089000+00:00
Original source

https://discord.com/channels/40766404101...3242819665

rektbyfaith
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07-01-2023, 06:40 PM
#16
Archived author: Titi • Posted: 2023-07-01T18:40:23.413000+00:00
Original source

also if landing on steep terrain, player would need to "slide" down I guess. there's many details
rektbyfaith
07-01-2023, 06:40 PM #16

Archived author: Titi • Posted: 2023-07-01T18:40:23.413000+00:00
Original source

also if landing on steep terrain, player would need to "slide" down I guess. there's many details

rektbyfaith
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07-01-2023, 06:40 PM
#17
Archived author: Nix • Posted: 2023-07-01T18:40:55.854000+00:00
Original source

Yeah, but overall simple compared to a full fletched physics engine
rektbyfaith
07-01-2023, 06:40 PM #17

Archived author: Nix • Posted: 2023-07-01T18:40:55.854000+00:00
Original source

Yeah, but overall simple compared to a full fletched physics engine

rektbyfaith
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07-01-2023, 06:43 PM
#18
Archived author: Titi • Posted: 2023-07-01T18:43:26.375000+00:00
Original source

noggit doesn't know how to texture character models yet and it's not somethnig I wanna bother with rn so you'd probably just play as a murloc or something
rektbyfaith
07-01-2023, 06:43 PM #18

Archived author: Titi • Posted: 2023-07-01T18:43:26.375000+00:00
Original source

noggit doesn't know how to texture character models yet and it's not somethnig I wanna bother with rn so you'd probably just play as a murloc or something

rektbyfaith
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07-01-2023, 06:43 PM
#19
Archived author: robinsch • Posted: 2023-07-01T18:43:46.863000+00:00
Original source

just use the wow client for ingame view tbh
rektbyfaith
07-01-2023, 06:43 PM #19

Archived author: robinsch • Posted: 2023-07-01T18:43:46.863000+00:00
Original source

just use the wow client for ingame view tbh

rektbyfaith
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07-01-2023, 06:44 PM
#20
Archived author: Titi • Posted: 2023-07-01T18:44:31.351000+00:00
Original source

without some noggit sync/hot reload feature it's too slow to use
rektbyfaith
07-01-2023, 06:44 PM #20

Archived author: Titi • Posted: 2023-07-01T18:44:31.351000+00:00
Original source

without some noggit sync/hot reload feature it's too slow to use

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