[DiscordArchive] Does it reject packets from other sockets?
[DiscordArchive] Does it reject packets from other sockets?
Archived author: robinsch • Posted: 2023-05-29T16:21:29.671000+00:00
Original source
Does it reject packets from other sockets?
Archived author: robinsch • Posted: 2023-05-29T16:21:36.552000+00:00
Original source
or how does it work?
Archived author: robinsch • Posted: 2023-05-29T16:22:19.333000+00:00
Original source
I mean one socket needs to be the authoritative / prioritized one.
Archived author: robinsch • Posted: 2023-05-29T16:23:07.414000+00:00
Original source
I've just implemented it as realmserver, which acts as relay and has character data - so if worldserver shutdown you get greeted by a "worldserver is offline" in character select
Archived author: Nix • Posted: 2023-05-29T16:25:48.311000+00:00
Original source
You can switch which one is actively being communicated on
Archived author: Nix • Posted: 2023-05-29T16:26:13.700000+00:00
Original source
I assume it is so that if the secondary socket suddenly goes down, it falls back onto the first one (Auth)
Archived author: Nix • Posted: 2023-05-29T16:26:23.233000+00:00
Original source
allowing you to go back to character selection etc
Archived author: Nix • Posted: 2023-05-29T16:26:41.922000+00:00
Original source
You can also mute the socket (Stop communication)
Archived author: Nix • Posted: 2023-05-29T16:26:44.419000+00:00
Original source
and resume
Archived author: Nix • Posted: 2023-05-29T16:28:55.048000+00:00
Original source
That is the extend to which I researched it. We soon after decided to make our own client.