Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] This is cool.

[DiscordArchive] This is cool.

[DiscordArchive] This is cool.

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rektbyfaith
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01-29-2024, 10:57 PM
#1
Archived author: Kebful • Posted: 2024-01-29T22:57:51.967000+00:00
Original source

This is cool.

Maybe unrelated and a shot in the dark. How difficult would it even be to try and get ground effect editor into Noggit?
rektbyfaith
01-29-2024, 10:57 PM #1

Archived author: Kebful • Posted: 2024-01-29T22:57:51.967000+00:00
Original source

This is cool.

Maybe unrelated and a shot in the dark. How difficult would it even be to try and get ground effect editor into Noggit?

rektbyfaith
Administrator
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01-29-2024, 10:58 PM
#2
Archived author: Kebful • Posted: 2024-01-29T22:58:52.615000+00:00
Original source

I've heard other projects trying to pay for said feature to be completed and it falling through.. and if it's a huge pain in the ass I would bet people.. *like myself* would definitely chip in to expedite the process in getting such a feature added.
rektbyfaith
01-29-2024, 10:58 PM #2

Archived author: Kebful • Posted: 2024-01-29T22:58:52.615000+00:00
Original source

I've heard other projects trying to pay for said feature to be completed and it falling through.. and if it's a huge pain in the ass I would bet people.. *like myself* would definitely chip in to expedite the process in getting such a feature added.

rektbyfaith
Administrator
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01-29-2024, 10:59 PM
#3
Archived author: Kebful • Posted: 2024-01-29T22:59:05.728000+00:00
Original source

tl;dr
working on sigmur's effect editor is pain pls bring to noggit <:prayge:1133881657355669656>
rektbyfaith
01-29-2024, 10:59 PM #3

Archived author: Kebful • Posted: 2024-01-29T22:59:05.728000+00:00
Original source

tl;dr
working on sigmur's effect editor is pain pls bring to noggit <:prayge:1133881657355669656>

rektbyfaith
Administrator
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01-29-2024, 11:04 PM
#4
Archived author: Titi • Posted: 2024-01-29T23:04:30.823000+00:00
Original source

it's one of the things in the endless list of things to do.
I have some basic ideas for it, the hardest thing would be rendering them accurately
rektbyfaith
01-29-2024, 11:04 PM #4

Archived author: Titi • Posted: 2024-01-29T23:04:30.823000+00:00
Original source

it's one of the things in the endless list of things to do.
I have some basic ideas for it, the hardest thing would be rendering them accurately

rektbyfaith
Administrator
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01-29-2024, 11:05 PM
#5
Archived author: Titi • Posted: 2024-01-29T23:05:16.678000+00:00
Original source

I thought of this panel where you could bind texture to ground effect settings that are auto applied when painting, or on export
[Image: image.png?ex=690c80ec&is=690b2f6c&hm=6d2...b63f4fdf1&]
rektbyfaith
01-29-2024, 11:05 PM #5

Archived author: Titi • Posted: 2024-01-29T23:05:16.678000+00:00
Original source

I thought of this panel where you could bind texture to ground effect settings that are auto applied when painting, or on export
[Image: image.png?ex=690c80ec&is=690b2f6c&hm=6d2...b63f4fdf1&]

rektbyfaith
Administrator
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01-29-2024, 11:10 PM
#6
Archived author: intra • Posted: 2024-01-29T23:10:15.775000+00:00
Original source

Rendering them accurately is the lowest prio thing though
rektbyfaith
01-29-2024, 11:10 PM #6

Archived author: intra • Posted: 2024-01-29T23:10:15.775000+00:00
Original source

Rendering them accurately is the lowest prio thing though

rektbyfaith
Administrator
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01-29-2024, 11:10 PM
#7
Archived author: intra • Posted: 2024-01-29T23:10:30.835000+00:00
Original source

most of us just needs it to show up in-game
rektbyfaith
01-29-2024, 11:10 PM #7

Archived author: intra • Posted: 2024-01-29T23:10:30.835000+00:00
Original source

most of us just needs it to show up in-game

rektbyfaith
Administrator
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01-29-2024, 11:10 PM
#8
Archived author: Supora • Posted: 2024-01-29T23:10:46.616000+00:00
Original source

or visualize somehow
rektbyfaith
01-29-2024, 11:10 PM #8

Archived author: Supora • Posted: 2024-01-29T23:10:46.616000+00:00
Original source

or visualize somehow

rektbyfaith
Administrator
0
01-29-2024, 11:10 PM
#9
Archived author: Titi • Posted: 2024-01-29T23:10:58.197000+00:00
Original source

honestly this would be pretty simple but there's probably a lot of roadblocks and things i'm not thinking of.
I know there's that verylowres ground effect map thing in MCNK nobody understands
rektbyfaith
01-29-2024, 11:10 PM #9

Archived author: Titi • Posted: 2024-01-29T23:10:58.197000+00:00
Original source

honestly this would be pretty simple but there's probably a lot of roadblocks and things i'm not thinking of.
I know there's that verylowres ground effect map thing in MCNK nobody understands

rektbyfaith
Administrator
0
01-29-2024, 11:11 PM
#10
Archived author: Titi • Posted: 2024-01-29T23:11:43.576000+00:00
Original source

it's notorious for crashing the client where it references non existing layer, noggit hackifixes this by filling layer count
rektbyfaith
01-29-2024, 11:11 PM #10

Archived author: Titi • Posted: 2024-01-29T23:11:43.576000+00:00
Original source

it's notorious for crashing the client where it references non existing layer, noggit hackifixes this by filling layer count

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