[DiscordArchive] dont take me too seriously im just noob but using solely delta height wouldnt it mean that for negat
[DiscordArchive] dont take me too seriously im just noob but using solely delta height wouldnt it mean that for negat
Archived author: Rymercyble • Posted: 2023-07-03T19:15:32.902000+00:00
Original source
dont take me too seriously im just noob but using solely delta height wouldnt it mean that for negative delta of objects above terrain it could cause collision if blindly kept same ?
Archived author: Titi • Posted: 2023-07-03T19:15:38.799000+00:00
Original source
basically back the the simplest and original idea
Archived author: Titi • Posted: 2023-07-03T19:17:10.840000+00:00
Original source
it will definitely have a lot of overlaps when using use smaller brush size around the midle point
Archived author: Titi • Posted: 2023-07-03T19:18:01+00:00
Original source
that would happen regardless this is basically just a band aid fix to reduce amount of work to fix objects, and in case of using massive brush size it work well
Archived author: Foe • Posted: 2023-07-03T19:18:02.669000+00:00
Original source
No, the delta preserves the difference between the point of the object and the point of the terrain
Archived author: Titi • Posted: 2023-07-03T19:18:13.419000+00:00
Original source
and also no object will become hidden under ground and forgotten
Archived author: Titi • Posted: 2023-07-03T19:18:17.898000+00:00
Original source
which is one of the main issues
Archived author: Foe • Posted: 2023-07-03T19:18:22.580000+00:00
Original source
terrain goes up, object goes up. terrain goes down, object goes down
Archived author: Foe • Posted: 2023-07-03T19:18:26.974000+00:00
Original source
by the same offset
Archived author: Rymercyble • Posted: 2023-07-03T19:19:12.516000+00:00
Original source
yes but if u are checking only height then if u put house into hole in ground it could collide with walls of that hole with its corners or ? (im pointing that out as downside of this simple way of doing it)