[DiscordArchive] Like a terrain height modifier brush?
[DiscordArchive] Like a terrain height modifier brush?
Archived author: Nix • Posted: 2023-07-03T17:47:59.019000+00:00
Original source
Like a terrain height modifier brush?
Archived author: Titi • Posted: 2023-07-03T17:49:45.144000+00:00
Original source
when modifying terrain, like if you lower the terrain, objects on it will also be moved and follow terrain
Archived author: Foe • Posted: 2023-07-03T17:50:23.543000+00:00
Original source
pretty much just modifying Z height of objects when the terrain beneath it is raised/lowered, preserving the delta
Archived author: Titi • Posted: 2023-07-03T17:50:53.745000+00:00
Original source
we've talked about that feature for a while but he brought up the term "collision locking" so I was wondering if it's an actual thing and they use collision check for it
Archived author: Foe • Posted: 2023-07-03T17:51:12.984000+00:00
Original source
I don't think they use collision for it
Archived author: Titi • Posted: 2023-07-03T17:51:26.013000+00:00
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instead of just modifying Z equally to brush which would be the "simple" way
Archived author: robinsch • Posted: 2023-07-03T17:52:15.793000+00:00
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Well "collision locking" actually sounds more like it would actually check collision if it worked on doodads
Archived author: Titi • Posted: 2023-07-03T17:52:28.497000+00:00
Original source
he's just a designer though
Archived author: Titi • Posted: 2023-07-03T17:52:37.483000+00:00
Original source
he himself had that in quotes
Archived author: robinsch • Posted: 2023-07-03T17:53:41.516000+00:00
Original source
Would be a neat features nevertheless and prevent moving doodads into other doodads.