[DiscordArchive] Like a terrain height modifier brush?
[DiscordArchive] Like a terrain height modifier brush?
Archived author: Nix • Posted: 2023-07-03T18:33:55.101000+00:00
Original source
Never heard of collision locking as a term here, it does not seem correct as to what happens in your explaination.
Archived author: Adspartan • Posted: 2023-07-03T18:34:18.573000+00:00
Original source
the "worked on terrain and doodads" is what's confusing me if that's supposed to be the models moving with the terrain
Archived author: Titi • Posted: 2023-07-03T18:34:38.897000+00:00
Original source
so based on how the objects are placed, it just looks like a height lock, doesn't look like it's following terrain normals/angle
Archived author: Foe • Posted: 2023-07-03T18:35:13.696000+00:00
Original source
I would think collision locking in the sense he described it would be to enable collision when placing objects so it can't be pulled beneath or through the terrain, or other objects like wmo's
Archived author: Titi • Posted: 2023-07-03T18:35:59.503000+00:00
Original source
we weren't talking about placing objects, I was clearly talking about objects moving when sculpting terrain
Archived author: Foe • Posted: 2023-07-03T18:36:12.881000+00:00
Original source
guess it's just bad terminology then
Archived author: Nix • Posted: 2023-07-03T18:37:48.117000+00:00
Original source
Yeah, I would think so