Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Forgive me, haven't used recent Noggit, but last time I had heard there wasn't a way to generate a f

[DiscordArchive] Forgive me, haven't used recent Noggit, but last time I had heard there wasn't a way to generate a f

[DiscordArchive] Forgive me, haven't used recent Noggit, but last time I had heard there wasn't a way to generate a f

Pages (3): Previous 1 2 3
rektbyfaith
Administrator
0
11-14-2022, 12:02 AM
#21
Archived author: Titi • Posted: 2022-11-14T00:02:58.718000+00:00
Original source

I might finish the area editor tomorrow (or at least release a first version with probs tons of bugs)
rektbyfaith
11-14-2022, 12:02 AM #21

Archived author: Titi • Posted: 2022-11-14T00:02:58.718000+00:00
Original source

I might finish the area editor tomorrow (or at least release a first version with probs tons of bugs)

rektbyfaith
Administrator
0
11-14-2022, 12:08 AM
#22
Archived author: Lyswh • Posted: 2022-11-14T00:08:01.219000+00:00
Original source

Btw for the model replacer, right now there's the script and well, it works, but for the function I'd suggest having a multiplier, so if I change a tree thats bigger than another one, i can add a 1.X multiplier for the replaced model to be bigger, and also a Z Modifier, to add +X or -X to the height of the replaced model, so it doesnt fly
rektbyfaith
11-14-2022, 12:08 AM #22

Archived author: Lyswh • Posted: 2022-11-14T00:08:01.219000+00:00
Original source

Btw for the model replacer, right now there's the script and well, it works, but for the function I'd suggest having a multiplier, so if I change a tree thats bigger than another one, i can add a 1.X multiplier for the replaced model to be bigger, and also a Z Modifier, to add +X or -X to the height of the replaced model, so it doesnt fly

rektbyfaith
Administrator
0
11-14-2022, 12:08 AM
#23
Archived author: ReynoldsCahoon • Posted: 2022-11-14T00:08:10.106000+00:00
Original source

Do a lot of these features exist in specific branches, or do they get merged fairly quickly into main?
rektbyfaith
11-14-2022, 12:08 AM #23

Archived author: ReynoldsCahoon • Posted: 2022-11-14T00:08:10.106000+00:00
Original source

Do a lot of these features exist in specific branches, or do they get merged fairly quickly into main?

rektbyfaith
Administrator
0
11-14-2022, 12:08 AM
#24
Archived author: Titi • Posted: 2022-11-14T00:08:33.728000+00:00
Original source

could simply have an option to snap to terrain
rektbyfaith
11-14-2022, 12:08 AM #24

Archived author: Titi • Posted: 2022-11-14T00:08:33.728000+00:00
Original source

could simply have an option to snap to terrain

rektbyfaith
Administrator
0
11-14-2022, 12:09 AM
#25
Archived author: Lyswh • Posted: 2022-11-14T00:09:10.856000+00:00
Original source

It depends for some things like rocks, or some models have the center a bit to low, and even if you snap it, it can be floating, it just depends a lot
rektbyfaith
11-14-2022, 12:09 AM #25

Archived author: Lyswh • Posted: 2022-11-14T00:09:10.856000+00:00
Original source

It depends for some things like rocks, or some models have the center a bit to low, and even if you snap it, it can be floating, it just depends a lot

Pages (3): Previous 1 2 3
Recently Browsing
 1 Guest(s)
Recently Browsing
 1 Guest(s)