[DiscordArchive] Do you by chance have a CMapChunk structure for it named?
[DiscordArchive] Do you by chance have a CMapChunk structure for it named?
Archived author: Skarn • Posted: 2021-11-21T20:03:04.669000+00:00
Original source
Do you by chance have a CMapChunk structure for it named?
Archived author: Skarn • Posted: 2021-11-21T20:03:12.289000+00:00
Original source
(or partly named)
Archived author: Deamon • Posted: 2021-11-21T20:04:10.786000+00:00
Original source
Unlikely. But let me check
Archived author: Deamon • Posted: 2021-11-21T20:06:33.270000+00:00
Original source
<@!197724887387734016>
```cpp
struct __attribute__((packed)) __attribute__((aligned(4))) CMapChunk
{
CMapBaseObj _;
CMapArea *m_parentArea;
CMap *m_parentMap;
CWorldMap *worldMap;
CAaBox m_aaBox;
CAaBox field_40;
CAaBox field_58;
C3Vector pos;
uint something_x;
uint something_y;
char hole_mask[8];
__int16 present_data;
__attribute__((aligned(4))) CDetailDoodadChunk *m_detailDoodadChunk;
CMapRenderChunk *m_renderChunk;
int mcnk.flags;
int areaId;
__int16 mcrd_count;
__int16 mcrw_count;
__int16 mcly_count;
__attribute__((aligned(4))) uint16_t *low_qual_texture_map;
MCDD *mcdd_data;
SMLayer mcly_data[4];
TSExplicitList$CMapBaseObjLink$16 exteriorDoodadDefs;
TSList$CMapBaseObjLink$TSGetExplicitLink field_118;
TSList$CMapBaseObjLink$TSGetExplicitLink mapobjs_ish;
TSList$CChunkLiquid$TSGetExplicitLink liquidsList;
float *m_rawVertices__mccv_height$145_floats;
CArgb *m_rawColors__mccv;
const CArgb *mclv_data;
C3cVector *m_rawNormals__mcnr;
unsigned __int8 *mcsh_data;
__int64 field_188;
void *mcal_data;
char *mcrf_data;
char *mcrd_data;
char *mcrw_data;
__int64 mclq_data;
const SMLiquidChunk *liquidChunk;
int mcmt;
__int16 mcnk.field_3e;
char field_1C6;
__attribute__((aligned(2))) CBlendMesh *m_blendMesh;
CDynamicBlendBatch *m_blendBatchList;
int SIZE_DUMMY;
};
```
Archived author: Deamon • Posted: 2021-11-21T20:07:14.376000+00:00
Original source
<@!197724887387734016>
CMapChunk.h
Archived author: Deamon • Posted: 2021-11-21T20:07:25.748000+00:00
Original source
¯\_(ツ)_/¯
Archived author: Skarn • Posted: 2021-11-21T20:11:29.323000+00:00
Original source
thanks
Archived author: Skarn • Posted: 2021-11-21T20:11:48.594000+00:00
Original source
is it from that build?
Archived author: Deamon • Posted: 2021-11-21T20:12:05.461000+00:00
Original source
from WoD, yes
Archived author: Skarn • Posted: 2021-11-21T20:12:32.369000+00:00
Original source
1879, right?