Forums WoW Modding Support Archives WoWModding Support Archives [DiscordArchive] Is that ray casting from light source and checking if hit, or how do those work?

[DiscordArchive] Is that ray casting from light source and checking if hit, or how do those work?

[DiscordArchive] Is that ray casting from light source and checking if hit, or how do those work?

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rektbyfaith
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07-16-2020, 08:36 PM
#1
Archived author: schlumpf • Posted: 2020-07-16T20:36:23.674000+00:00
Original source

Is that ray casting from light source and checking if hit, or how do those work?
rektbyfaith
07-16-2020, 08:36 PM #1

Archived author: schlumpf • Posted: 2020-07-16T20:36:23.674000+00:00
Original source

Is that ray casting from light source and checking if hit, or how do those work?

rektbyfaith
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07-16-2020, 08:37 PM
#2
Archived author: Zee • Posted: 2020-07-16T20:37:26.061000+00:00
Original source

No those are the cubemap light cookies
rektbyfaith
07-16-2020, 08:37 PM #2

Archived author: Zee • Posted: 2020-07-16T20:37:26.061000+00:00
Original source

No those are the cubemap light cookies

rektbyfaith
Administrator
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07-16-2020, 08:37 PM
#3
Archived author: Zee • Posted: 2020-07-16T20:37:57.109000+00:00
Original source

Basicly the point light is casting light and shadow from the cubemap
rektbyfaith
07-16-2020, 08:37 PM #3

Archived author: Zee • Posted: 2020-07-16T20:37:57.109000+00:00
Original source

Basicly the point light is casting light and shadow from the cubemap

rektbyfaith
Administrator
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07-16-2020, 08:38 PM
#4
Archived author: Zee • Posted: 2020-07-16T20:38:25.008000+00:00
Original source

If you rotate the light you get a different shadow casted
rektbyfaith
07-16-2020, 08:38 PM #4

Archived author: Zee • Posted: 2020-07-16T20:38:25.008000+00:00
Original source

If you rotate the light you get a different shadow casted

rektbyfaith
Administrator
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07-16-2020, 08:38 PM
#5
Archived author: schlumpf • Posted: 2020-07-16T20:38:49.054000+00:00
Original source

Yes, but how do those get rendered? Keep in mind I’m an idiot
rektbyfaith
07-16-2020, 08:38 PM #5

Archived author: schlumpf • Posted: 2020-07-16T20:38:49.054000+00:00
Original source

Yes, but how do those get rendered? Keep in mind I’m an idiot

rektbyfaith
Administrator
0
07-16-2020, 08:39 PM
#6
Archived author: Zee • Posted: 2020-07-16T20:39:03.225000+00:00
Original source

Fire is in<@!376821416105869315> but i disabled particle effects for now since each one starts a new thread
rektbyfaith
07-16-2020, 08:39 PM #6

Archived author: Zee • Posted: 2020-07-16T20:39:03.225000+00:00
Original source

Fire is in<@!376821416105869315> but i disabled particle effects for now since each one starts a new thread

rektbyfaith
Administrator
0
07-16-2020, 08:39 PM
#7
Archived author: schlumpf • Posted: 2020-07-16T20:39:30.309000+00:00
Original source

I get the semantics but not the implementation , and all the unity spam on google isn’t helping
rektbyfaith
07-16-2020, 08:39 PM #7

Archived author: schlumpf • Posted: 2020-07-16T20:39:30.309000+00:00
Original source

I get the semantics but not the implementation , and all the unity spam on google isn’t helping

rektbyfaith
Administrator
0
07-16-2020, 08:39 PM
#8
Archived author: Zee • Posted: 2020-07-16T20:39:36.821000+00:00
Original source

<@!160857905879449600> put your hand in front of a flash light
rektbyfaith
07-16-2020, 08:39 PM #8

Archived author: Zee • Posted: 2020-07-16T20:39:36.821000+00:00
Original source

<@!160857905879449600> put your hand in front of a flash light

rektbyfaith
Administrator
0
07-16-2020, 08:39 PM
#9
Archived author: Zee • Posted: 2020-07-16T20:39:43.810000+00:00
Original source

replace hand with cubemap
rektbyfaith
07-16-2020, 08:39 PM #9

Archived author: Zee • Posted: 2020-07-16T20:39:43.810000+00:00
Original source

replace hand with cubemap

rektbyfaith
Administrator
0
07-16-2020, 08:39 PM
#10
Archived author: Zee • Posted: 2020-07-16T20:39:47.622000+00:00
Original source

rektbyfaith
07-16-2020, 08:39 PM #10

Archived author: Zee • Posted: 2020-07-16T20:39:47.622000+00:00
Original source

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